Hi Guys, I've been recompiling stuff here and there and like my previous post about mplayer I have the latest nvidia drivers installed and working fine on all GL apps but when ever I complie programs that check for GL with the nvidia drivers installed I get errors like this
checking for glBegin in -lGL... yes
checking GL/gl.h usability... no
checking GL/gl.h presence... yes
configure: WARNING: GL/gl.h: present but cannot be compiled
configure: WARNING: GL/gl.h: check for missing prerequisite headers?
configure: WARNING: GL/gl.h: proceeding with the preprocessor's result
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to
bug-autoconf@gnu.org. ##
configure: WARNING: ## ------------------------------------ ##
checking for GL/gl.h... yes
checking GL/glx.h usability... no
checking GL/glx.h presence... yes
configure: WARNING: GL/glx.h: present but cannot be compiled
configure: WARNING: GL/glx.h: check for missing prerequisite headers?
configure: WARNING: GL/glx.h: proceeding with the preprocessor's result
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to
bug-autoconf@gnu.org. ##
configure: WARNING: ## ------------------------------------ ##
checking for GL/glx.h... yes
checking for inflate in -lz... yes
checking for esd-config... /usr/bin/esd-config
checking for ESD - version >= 0.2.8... yes
checking for esd_get_latency in -lesd... yes
checking for libmikmod-config... /usr/bin/libmikmod-config
Does anyone know whats going on here? Because if I uninstall the nvidia drivers it finds and compiles GL just fine.
Thanks.