Hello, I had tried without success all the tips I was found, so I decide to present my problem here, I wish someone can help me. For me, in 2D all goes fine, but I have troubles with glxgears (it looks with horizontal lines), in googleearth I get "Bus Error", and OpenArena runs really slow. So I think the problem goes about 3D acceleration, I had tried all version of the intel driver in the SW13 DVD without success. Can anybody give some clues???? I didn't had this problems with Slackware 12 nor Slax 6.1.1.
Here the info about my machine and the software.
Laptop: HP Pavilion dv1117la
lspci:
00:02.0 VGA compatible controller: Intel Corporation 82852/855GM Integrated Graphics Device (rev 02)
00:02.1 Display controller: Intel Corporation 82852/855GM Integrated Graphics Device (rev 02)
Distro: Slackware 13
Kernel: 2.6.29.6-smp
X Server version: 1.6.3
glxinfo:
GL_VERSION: 1.3 Mesa 7.5
GL_EXTENSIONS: GL_ARB_draw_buffers GL_ARB_multisample GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GL_RENDERER: Mesa DRI Intel(R) 852GM/855GM GEM 20090712 2009Q2 RC3 x86/MMX/SSE2
GL_VENDOR: Tungsten Graphics, Inc
GLU_VERSION: 1.3
GLU_EXTENSIONS: GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess
GLUT_API_VERSION: 5
GLUT_XLIB_IMPLEMENTATION: 15
xorg.conf
...
Section "Module"
Load "GLcore"
Load "dbe"
Load "dri"
Load "extmod"
Load "glx"
EndSection
Section "DRI"
Mode 0666
EndSection
...
Section "Device"
Identifier "Card0"
Driver "intel"
VendorName "Unknown Vendor"
BoardName "tarjeta video"
BusID "PCI:0:2:0"
EndSection
...
glxgears:
1330 frames in 5.002 seconds = 265.894 FPS
1371 frames in 5.001 seconds = 274.145 FPS
1421 frames in 5.001 seconds = 284.143 FPS
1401 frames in 5.003 seconds = 280.032 FPS
1351 frames in 5.002 seconds = 270.092 FPS
1515 frames in 5.002 seconds = 302.879 FPS
1367 frames in 5.000 seconds = 273.400 FPS
1478 frames in 5.006 seconds = 295.246 FPS
1481 frames in 5.001 seconds = 296.141 FPS
1418 frames in 5.003 seconds = 283.430 FPS
1256 frames in 5.002 seconds = 251.100 FPS
1590 frames in 5.000 seconds = 318.000 FPS
1083 frames in 13.163 seconds = 82.276 FPS
1921 frames in 5.000 seconds = 384.200 FPS
an
image here