Now I made fglrx driver working, not fully functional (2D accel only). Also fglrxinfo gives:
display: :0.0 screen: 0
OpenGL vendor string: Mesa project:
www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)
direct rendering thus was disabled.
However, at least the driver gives a 1280x768 resolution which looks much better than vesa driver. fglrx driver detects other info correctly, here is the part of the information I got:
ATI Radeon/FireGL: The following chipsets are supported:
RADEON XPRESS 200 (RS400 5A41), RADEON XPRESS 200M (RS400 5A42),
RADEON XPRESS 200 (RC410 5A61), RADEON XPRESS 200M (RC410 5A62),
RADEON XPRESS 200 (RS480 5954), RADEON XPRESS 200M (RS480 5955),
RADEON XPRESS 200 (RS482 5974), RADEON XPRESS 200M (RS482M 5975)
*********************************************************
(II) fglrx(0): initializing int10
(II) fglrx(0): Primary V_BIOS segment is: 0xc000
(**) fglrx(0): Option "mtrr" "off"
(--) fglrx(0): Chipset: "RADEON XPRESS 200M (RS480 5955)" (Chipset = 0x5955)
(--) fglrx(0): (PciSubVendor = 0x103c, PciSubDevice = 0x3091)
(--) fglrx(0): board vendor info: third party grafics adapter - NOT original ATI
(--) fglrx(0): Linear framebuffer (phys) at 0xd4000000
(--) fglrx(0): MMIO registers at 0xd0100000
(--) fglrx(0): ChipExtRevID = 0x00
(--) fglrx(0): ChipIntRevID = 0x02
(--) fglrx(0): VideoRAM: 65536 kByte (64-bit DDR SDRAM)
(WW) fglrx(0): board is an unknown third party board, chipset is supported
**********************************************************
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is -1, (No such device)
drmOpenDevice: open result is -1, (No such device)
drmOpenDevice: Open failed
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is -1, (No such device)
drmOpenDevice: open result is -1, (No such device)
drmOpenDevice: Open failed
[drm] failed to load kernel module "fglrx"
(II) fglrx(0): [drm] drmOpen failed
(EE) fglrx(0): DRIScreenInit failed!
(WW) fglrx(0): ***********************************************
(WW) fglrx(0): * DRI initialization failed! *
(WW) fglrx(0): * (maybe driver kernel module missing or bad) *
(WW) fglrx(0): * 2D acceleraton available (MMIO) *
(WW) fglrx(0): * no 3D acceleration available *
(WW) fglrx(0): ********************************************* *
(II) fglrx(0): FBADPhys: 0x1c000000 FBMappedSize: 0x04000000
(II) fglrx(0): FBMM initialized for area (0,0)-(1280,8191)
(II) fglrx(0): FBMM auto alloc for area (0,0)-(1280,768) (front color buffer - assumption)
(==) fglrx(0): Backing store disabled
(==) fglrx(0): Silken mouse enabled
(II) fglrx(0): Using hardware cursor (scanline 768)
(II) fglrx(0): Largest offscreen area available: 1280 x 7419
(**) Option "dpms"
(**) fglrx(0): DPMS enabled
(II) fglrx(0): Using XFree86 Acceleration Architecture (XAA)
Screen to screen bit blits
Solid filled rectangles
Solid Horizontal and Vertical Lines
Offscreen Pixmaps
Setting up tile and stipple cache:
32 128x128 slots
32 256x256 slots
16 512x512 slots
(II) fglrx(0): Acceleration enabled
(II) fglrx(0): Direct rendering disabled
(II) Loading extension FGLRXEXTENSION
(II) Loading extension ATITVOUT
******************************************************************
The screen now looks way better than 1024x768.