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I'm trying to compile Xvnc with OpenGL support in Red Hat
Enterprise Linux WS release 3 (Taroon Update 4). I've got the
following RPM : vnc-4.0-0.beta4.1.4.src.rpm. The README has the
following instructions :
Once you have a copy of the X source tree, make sure it is unpacked at
the top level of this distribution, so that the xc directory of the X
source tree matches the xc of this distribution. Then you must apply a
patch to some files
in the X source tree:
% patch -Np0 <xc.patch
If this works, you should be able to build the entire X tree, including
% cd xc
% make World
This RPM contains the X source, so I copied the xc directory from X
source over the xc directory in the vnc-4.0b4-unixsrc directory,
applied the patch, set #define BuildGlxExt YES in vnc.def, compiled
eveything and it DIDN'T complain. However, Xvnc doesn't get built.
Can anyone tell me what I'm missing?
Thanks for your answers, but the Xvnc in the binary RPM for Red Hat Enterprise Linux WS release 3 (Taroon Update 4)does not allow OpenGL to be exported. That's why I need to try to compile it myself. I want to use the RPMS that come with this particular distribution because I need to run tests with it and if I use a version that isn't part of the distribution then I have to rationalize why I used something else. I'd rather not have to do that.
still don't get why you need vnc... if it to access windows boxes use rdesktop, if it is to access linux boxes xforward... vnc ain't worth the effort... and ain't worth yout time recompiling source code when you can use standard RHE tools.
Sorry, fixed that. I like the "looking over your shoulder" sort of functionality that vnc provides. That way I can be conducting a software test on the Linux box, have the Windows box "watching" what's going on, and have a realtime screen capture utility running on the Windows box to record the results of the test.