that might be an option.
i don't think it's gonna be fast though.
but when i try to compile using parts of it,
i get strange syntax errors.
like ( from a header file ):
Code:
extern int GetMultiVisualRegions(Display *, Window, int, int,
unsigned int,unsigned int,
int *, int *, XVisualInfo **, int *, OverlayInfo **,
int *, XVisualInfo ***, list_ptr *,list_ptr *, int *);
...gives ' error: syntax error before "OverlayInfo" '
while i don't see the error ?
( it's rather old code )
any idea what that can be ?
egag