LinuxQuestions.org

LinuxQuestions.org (/questions/)
-   Programming (https://www.linuxquestions.org/questions/programming-9/)
-   -   Thread is running slow for game! (https://www.linuxquestions.org/questions/programming-9/thread-is-running-slow-for-game-523899/)

md_lasalle 01-29-2007 07:31 PM

Thread is running slow for game!
 
Hi!

I'm currently porting the dedicated server for our game from win32 to linux.

After fighting my way until it compiles and run... i get extremly slow response from the linux server.

If i connect through LAN, i get like 700~900 ping.

The game is setuped like this :

- The main program is a console app waiting for input to interact with the game server
- The game logic itself is spawned in a thread

In win32, with default thread parameters, everything works perfectly.
But i suspect that i'm not setting up my pthread accordingly for linux.

Here is how i create the thread :
Code:

                pthread_attr_t threadAttr;        //attribute for parameting the linux thread
                pthread_attr_init(&threadAttr);
                pthread_attr_setinheritsched(&threadAttr, PTHREAD_EXPLICIT_SCHED);
                pthread_attr_setstacksize(&threadAttr,4000);  //reserving a 4 meg stack for the game
                pthread_attr_setschedpolicy(&threadAttr, SCHED_RR); //trying to
                sched_param schedparam;
                schedparam.sched_priority = 99; //if i put 100 here the thread doesnt work
                pthread_attr_setschedparam(&threadAttr, &schedparam);
               
                if(pthread_create( &threadID, &threadAttr,(PTHREAD_START_ROUTINE)pFuncter, pParam))
                {
                        perror("Thread Creation");
                        return false;       
                }

i even tried to run this as root to make sure it wasnt something interfering with my user rights.

Thanks for any suggestions


All times are GMT -5. The time now is 09:12 AM.