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I don't see anything that would cause you not to see the teapot off the top of my head, but a couple of things I do see is that you have glutSwapBuffers before glFlush. glFlush should go before glutSwapBuffers, though technically, it's not even needed because glutSwapBuffers will flush before it swaps, anyway...
Also, you enable depth test, but you don't have GLUT_DEPTH in your glutInit params. Without that, you may not get a depth buffer to begin with in order for your depth test to work.
Neither of those problems should cause you not to see the teapot, though. Have you tried glutSolidTeapot, just to make sure you're just not missing the wireframe?
The projection matrix looks ok, so your teapot should be within the viewing frustum...
you're not enabling lighting, so it's not a material/normal/lighting problem...
If I get a chance I'll try to compile that on my system and see if I am missing anything.
Originally posted by poeta_boy mmm sorry what do you mean? hehe are you talking about king crimson??
I love it?s music!!! but books??? i only know about one book of King Crimson band is that what you meant??
hehehe sorry about being so out of fashion!
Ahh, sorry. I thought maybe it was a reference to the Crimson King in Stephen King's Dark Tower books. Don't I feel silly now...