ProgrammingThis forum is for all programming questions.
The question does not have to be directly related to Linux and any language is fair game.
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
Introduction to Linux - A Hands on Guide
This guide was created as an overview of the Linux Operating System, geared toward new users as an exploration tour and getting started guide, with exercises at the end of each chapter.
For more advanced trainees it can be a desktop reference, and a collection of the base knowledge needed to proceed with system and network administration. This book contains many real life examples derived from the author's experience as a Linux system and network administrator, trainer and consultant. They hope these examples will help you to get a better understanding of the Linux system and that you feel encouraged to try out things on your own.
Click Here to receive this Complete Guide absolutely free.
I'm working on a small client/server game that will eventually have it's own random terrain. To make it so that the server doesn't have to send the whole landscape data to the clients, I was planning to use a random number generator and just have the server send the seed to the clients so that they can generate the landscape using the same set of random numbers.
Ultimately, I'll probably end up writing my own random number generator or using a 3rd party one, but I was just curious about something. Do the ANSI standards for C dictate what sort of formula is used for rand()? Specifically, if I use the same seed for srand() on various ANSI C compilers, am I guaranteed to get the same sequence of numbers from rand()?
ansi standards DO NOT dictate how the function implements the internals. Random numbers sequences using any given seed will be different on Linux vs Windows, etc(most of the time). However, I could assume they could be the same if you are using GNU libraries on both systems.