OpenGL (non-GLUT) on OSX Lion using C++
I'm looking for some sample C++ code that uses OpenGL on XCode 4.1 for OSX Lion. All I have found so far are GLUT and/or Objective-C samples. Has anyone come across something similar to what I'm after? I really just need something simple that allows me to open a window, or start in fullscreen.
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maybe this helps
http://gafferongames.com/2009/01/19/opengl-on-macosx/ you could also search for opengl CGL, or look into the implementation of glut ore check the source code of known 3d libraries like openscenepraph ogre irrlicht3d .. whatever |
fcdev, did you ever find something. I'm in the same boat as you. Thanks for any info!
-Brian |
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