yes, i understand you.. but that's the terminology provided to me.
'a client starts the message queue and waits for clients to connect to it. ' it's to manage a golf tournament.. you know the simple way; a client is supposed to be a player, the player says to the pseudo server that it wants to pay it passes it the pid and a message, the server acknowledges its request, stores the pid to indentify it later and allow him to play to a whole.. when the pseudoclient is done, he may pass to the following hole as long as a player it's not done in a hole it cannot move to the next hole and only a playet can be in a hole at the same time.
the thing is quite simple; I decide myself when the player is done with the hole, by entering it's score.
do you think messages queues are suitable for this.. all i need to do it's that they communicate properly..
thank you very much.. i hope you can advice me further

regards
mario