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offRails 05-13-2008 08:43 AM

Quote:

Originally Posted by ErV (Post 3143046)
SDL should have wishlist or something like that.
http://www.libsdl.org/gsoc-ideas.php


Force Feedback support.

Thanks for that.

Force feedback is one of the project for the Google Summer of Code,
so there's no sense for me to take it, although I liked the idea.

But my supervisor came out with the idea to implement some ray tracing functionality.

I decided that I should focus on:
Graphics - first priority, and Audio - second priority.

I really liked the idea about ray tracing, and presented the idea to other lecturer in my college, who liked it as well, and I would like to hear some oppinions about it, and also other ideas on audio and graphics.

dmail 05-13-2008 10:20 AM

Quote:

I really liked the idea about ray tracing, and presented the idea to other lecturer in my college, who liked it as well, and I would like to hear some oppinions about it
http://coderhump.com/?p=119
I think your best bet for ideas is to post a thread in gamedev.net such as http://www.gamedev.net/community/for...opic_id=493783

ErV 05-16-2008 04:20 AM

Quote:

Originally Posted by offRails (Post 3151819)
But my supervisor came out with the idea to implement some ray tracing functionality.

Take a look at this: http://www.pouet.net/prod.php?which=9461
This demo (quite old one) uses real-time raytracing. I've seen a papers on the internet with the explanations how demo works, but I'm not sure where exactly I've seen them (that was quite some time ago, anyway).


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