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C sockets Select call when to use?
Hello,
I want to know whats difference between following programs? Does they both are used to allow multiple clients in a LAN to connect to one single Server in that LAN and to have simulatneous communication.
****************************SERVER1***********************
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <signal.h>
#include <unistd.h>
int main()
{
int server_sockfd, client_sockfd;
int server_len, client_len;
struct sockaddr_in server_address;
struct sockaddr_in client_address;
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
server_address.sin_port = htons(9734);
server_len = sizeof(server_address);
bind(server_sockfd, (struct sockaddr *)&server_address, server_len);
listen(server_sockfd, 5);
signal(SIGCHLD, SIG_IGN);
while(1) {
char ch;
printf("server waiting\n");
client_len = sizeof(client_address);
client_sockfd = accept(server_sockfd,
(struct sockaddr *)&client_address, &client_len);
if(fork() == 0) {
read(client_sockfd, &ch, 1);
sleep(5);
ch++;
write(client_sockfd, &ch, 1);
close(client_sockfd);
exit(0);
}
else {
close(client_sockfd);
}
}
}
**************************************SERVER2******************
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <sys/time.h>
#include <sys/ioctl.h>
#include <unistd.h>
int main()
{
int server_sockfd, client_sockfd;
int server_len, client_len;
struct sockaddr_in server_address;
struct sockaddr_in client_address;
int result;
fd_set readfds, testfds;
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
server_address.sin_port = htons(9734);
server_len = sizeof(server_address);
bind(server_sockfd, (struct sockaddr *)&server_address, server_len);
listen(server_sockfd, 5);
FD_ZERO(&readfds);
FD_SET(server_sockfd, &readfds);
while(1) {
char ch;
int fd;
int nread;
testfds = readfds;
printf("server waiting\n");
result = select(FD_SETSIZE, &testfds, (fd_set *)0,
(fd_set *)0, (struct timeval *) 0);
if(result < 1) {
perror("server5");
exit(1);
}
for(fd = 0; fd < FD_SETSIZE; fd++) {
if(FD_ISSET(fd,&testfds)) {
if(fd == server_sockfd) {
client_len = sizeof(client_address);
client_sockfd = accept(server_sockfd,
(struct sockaddr *)&client_address, &client_len);
FD_SET(client_sockfd, &readfds);
printf("adding client on fd %d\n", client_sockfd);
}
else {
ioctl(fd, FIONREAD, &nread);
if(nread == 0) {
close(fd);
FD_CLR(fd, &readfds);
printf("removing client on fd %d\n", fd);
}
else {
read(fd, &ch, 1);
sleep(5);
printf("serving client on fd %d\n", fd);
ch++;
write(fd, &ch, 1);
}
}
}
}
}
}
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