Xine Codecs
I am using Totem Media player which is using xine-lib and I have followed the directions quoted below but now need to find the "xine" config file to tell it to use the win32 dir I made and all the files I moved in from the mplayer "essential" codec pack.
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I think those directions might be a bit outdated. /usr/lib/win32 is the old method. It is better to put them in /usr/lib/codecs (or /usr/local/lib/codecs) with a link called win32 pointing to this directory. As far as the "xine config file" goes, The path to the codecs is defined at compile './configure --help' should give you the correct options. You can also try ~/.xine/config and see if that is what you need. I'm not sure about xine, but MPlayer requires a .configure/recompile when new codecs are added.
regards, ...drkstr |
You can set codecs path in xine gui and xine uses new added codecs at once. So It might help to start xine once in graphical mode to configure it.
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Whichever your preference, just make sure all of your bases are coverd. Also, I don't know if this is necisary or not, but I have simlinks at /usr/local/lib/win32 & /usr/local/lib/codecs too. The later is the default folder for MPlayer.
regards, ...drkstr |
OK - so I guess I am confused. I don't have Xine installed itself but just the back end I think since that is what "TOTEM" uses to operate.
I now have the "essential" codecs all in /usr/lib/win32. I am guessing that is no longer the correct path from what you guys mentioned above. I have no idea how or what a symbolic link is :( What do I need to do from here? Should I move the files from the "win32" folder and delete that empty dir since I made that per the instructions or leave them there? |
Totem used to let you configure the path for win32 codecs, but the option was removed in recent versions. A symbolic link is basically a file that points to another file. In your case, you could do the following,
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#ln -s /usr/lib/win32 /usr/lib/codecs |
Install xine first and make sure it's working before you start playing with totem. It's best not to over complicate things when trying to debug a problem. By the way, I was not able to get all media types to work with the "sineessential codec" package. I would suggest getting the "all codec" package.
regards, ...drkstr |
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