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I am using Red Hat Linux 8 soon to be 9. I am trying to get wine to work but the book I have only says how to access a FAT partitioned hard drive, unfortunately my hard drive is a NTFS partition. Does anybody know how to access a NTFS partition through wine?
One of the problems you're going to run into is that it's impossible to write to an NTFS partition. This means that any game data, or temp files, or saved games, or anything at all that needs to be written to disk during the game, would have to be shunted to a separate partition. And the game would have to be informed of this location, and told to read from one location and write to another.
So far as I know, Wine isn't designed for this in any way. They also specify that they don't support trying to run a program from an existing Windows install, though it may be possible.
Distribution: CentOS 3.3-4, OpenBSD 3.3, Fedora Core 4, Ubuntu, Novell Open Enterprise Server
Rounan, you speak of which you do not know...
Captive provides full read/write access to NTFS disk drives in the WINE way by using the original Microsoft Windows ntfs.sys driver. It emulates the required subsystems of the Microsoft Windows kernel by reusing one of the original ntoskrnl.exe, ReactOS parts, or this project's own reimplementations on a case by case basis. Involvement of the original driver files was chosen to achieve the best and unprecedented filesystem compatibility and safety.
My bad, I'd never heard of that project - every post I've read about NTFS writing amounted to: "it's not stable, don't use it unless you're developing, it can't be done right now."
So do you have a working configuration of WINE that lets you run programs from an existing W2000/XP install?? I'd be VERY interested in any help you can provide to this end - Again, everything I've read thus far about WINE says "~/.c_drive for a fake Windows install is the way to go."
Thanks for the post, enigmasoldier! I'm going to look into this!