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I have an OpenSUSE 11 box with onboard sound. I have a problem whereby a game I run uses /dev/dsp and for some reason whinges at startup that /dev/dsp is busy. Nine times out of ten when I run the game I get no sound in it. All other system sounds work fine.
Is there a way I can say what is using dev dsp so I can kill it? I don't know if it's the last instance of the game not releasing it properly or something. I've been told lsof | grep dsp should show it but that command doesn't show anything - is it possible my game is incorrectly asserting dsp is busy ? How would I confirm?
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