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Old 08-18-2003, 01:42 AM   #1
czechknight93
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Registered: Aug 2003
Location: Weatherford, OK
Distribution: openSUSE 10.1
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Quake 3 problems


Hello. I am having problems with getting Quake 3 to run. I have been battling this problem for quite some time now (approx. 3 years) and have been unable to resolve it. Here is the exact output I have been getting:

Q3 1.11 linux-i386 Nov 24 1999
----- FS_Startup -----
Current search path:
/home/billy/.q3a/baseq3
/mnt/cdrom/baseq3/pak0.pk3 (3539 files)
/mnt/cdrom/baseq3

----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: localhost
IP: 127.0.0.1
fs_cdpath is write protected.
----- R_Init -----
...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or current dir: /mnt/cdrom/libGL.so: cannot open shared object file: No such file or directory
failed
...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so from /etc/ld.so.conf or current dir: /mnt/cdrom/libMesaVoodooGL.so: cannot open shared object file: No such file or directory
failed
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Error: GLimp_Init() - could not load OpenGL subsystem

No Quake3 binary for x86/glibc-2.1

Does this mean I need OpenGL Drivers? Is my video card not compatible? I am using an 8MB ATI Rage Mobility p video card with a 650MHz processor, 128MB Ram, ESS Crystal Fusion Sound, and a 24X CD-Rom drive. Do these specs meet the game requirements? I would greatly appreciate any help. Thanks!
 
Old 08-18-2003, 04:17 AM   #2
Mad Merlin
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Registered: Aug 2003
Location: Approximately here.
Distribution: Mandrake 9.1
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You will need to install DRI from http://dri.sourceforge.net/ for your Radeon to have OpenGL support. Run glxinfo and look for the line Direct Rendering: Yes, if you have that, then you have OpenGL support, without that, you can't play Quake 3.
 
Old 03-12-2004, 11:37 PM   #3
Ahriman
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Registered: Mar 2004
Distribution: Mandrake 9.2
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According to that link, if I have a nVidia card, I cannot use DRI. If I install the lastest files from nVidia themselves, will this give me DirectRendering, or is there something else I will need to do?
 
Old 03-12-2004, 11:40 PM   #4
kev^
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Registered: Feb 2004
Location: Montreal QC CA
Distribution: Slackware 10
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that's the only great thing with nvidia. the linux drivers. they already take care of 3d libraries so you will be able to play just by installing them.
 
Old 03-13-2004, 12:31 AM   #5
Ahriman
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Registered: Mar 2004
Distribution: Mandrake 9.2
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Ah cheers, man.

One more question though.

I changed the values in the XF86Config-4 file to what the nVidia readme said, then I restarted X. But it seems to stall before it gets very far. Is this normal when installing new nVidia drivers on linux? or could I have stuffed up the config file (very likely).
 
  


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