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Old 06-30-2004, 01:01 AM   #1
Jimbo99
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Registered: Nov 2003
Distribution: Ubuntu 7.04
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quake 3 ded server on lan


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I have a nifty lan where friends and I can play quake 3 (and other games) I have been setting up games on linux for some time and have accomplished setting up:

quake 3 arena
enemy territory
warcraft 3
diablo II
Unreal tournament 3 and 4
baldurs gate
starcraft/broodwars
everquest
counter-strike

and a couple more.

I also have a few computers doing nothing at the moment and want to setup a dedicated lan server for quake 3 and unreal tournament.

I have successfully installed the quake 3 program and have found various references on the web as to how to start a quake 3 dedicated server except it doesn't appear to work.

When the dedicated server runs from the terminal prompt I get what appears to be the server. I can't do much other than break out of it, but it appears to be running.

The problem comes when the other linux q3a clients want to connect to the server. In their LAN listing it shows nothing telling them no servers found.

When I tell them to specify the IP of the server it won't connect.

We are given our IPs by a linksys router and I believe linux by default installs a firewall.

The clients can connect to internet games without problems. UT 2003/4 work on the internet and so does quake 3. Every game is the same most up to date release with the most up to date punkbuster. As well, the machines have plenty of power all being around 2 ghz with 512mb of ram and nice 3d nvidia cards.

Ping works without problems between computers. Traceroute routes fine.

Anyone have any idea why the clients can't connect to either a dedicated OR a non-dedicated server?

-Jim
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Old 06-30-2004, 11:04 AM   #2
Jimbo99
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Suggestions? Anything would be appreciated.

-Jim
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Old 07-02-2004, 12:30 AM   #3
Jimbo99
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Would be nice if I could get some experienced thoughts on this. Anyone willing/able to help?
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Old 07-02-2004, 03:02 PM   #4
Jimbo99
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My question, although focused here on quake3, applies to any game that uses the quake engine. I have quake 3 and enemy-territory that I wanted to set up on a private LAN. I posed my question on quake 3 so as to find the most common program that the majority of helpers would be able to assist when answering questions.

The posed question was, why can't I get into the server once the dedicated server appeared to be up and running?

The simple answer is that it was up and running fine, except, there were no maps specified for me to play on, and hence, the server never responded with a map so the clients just sat there awaiting game state.

The command line allows something called +map which is a parameter which is followed by the name of a map.

./q3ded +set dedicated 1 +map <map name>

is a basic command line;
and will start a dedicated quake 3 server and start the named map.

That's what I needed as the solution to my problem.

You can eliminate the need for the +map <map name> parameter if you have a server.cfg file that lists the maps in it.

The whole server configuration is much more difficult to explain and is quite extensive to a new dedicated server admin. It gets easier as you work with it so for those reading this I gave just the basic command line to get quake 3 dedicated server up and running.

Below is a link to a site that gives some good info on setting up an enemy-territory dedicated server. I just used his server.cfg file and changed the "dedicated 2" to "dedicated 1". The number 1 indicates a LAN, whereas the number 2 indicates the internet. Internet dedicated servers are registered with the master servers whereas the Lan (1) are not registered.

http://tjw.org/etded/

Another site for quake 3 dedicated server is:

http://www.3dgw.com/guides/q3a/

Last edited by Jimbo99; 07-02-2004 at 03:34 PM..
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