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-   -   Quake 3 = no sound (http://www.linuxquestions.org/questions/linux-software-2/quake-3-%3D-no-sound-24881/)

Ice9 07-02-2002 04:19 PM

Quake 3 = no sound
 
Hi all,
I managed to get Quake 3 running in Linux, it wasn't that easy but it runs, the only glitch is that I don't have any sound at all with it.
I spent the last week looking for an answer on every site I could find, found some things that didn't work like changing permissions on /dev/dsp, killing artsd and stuff like that.

Does anyone have an idea of what could be wrong?
Since Quake 3 is basically the onlly game I play I wouldn't even have to boot Windows to be able to play :D

Notxarb 07-03-2002 06:43 PM

Well, what sound card do you have?
I was using my integrated sound before, and then I got the SB Audigy. With the integrated sound, it only worked in KDE, with artsd, it wouldn't do a thing in gnome. It could be drivers. I downloaded some trial drivers from the nice people at oss, and it worked every where. With my new sound card, the drivers work great for everything. I might have more input if I knew your card, and what driver you are using.

Ice9 07-04-2002 03:37 AM

My soundcard is a Terratec XFire 1024, recognized as Crystalclear Soundfusion audio accelerator and it uses the OSS drivers.
Apparently there are some problems with this card in Linux, but almost all the articles I find are in German and my German isn't that good :/

Edit : Erm, actually I'm not sure anymore, I thought I'd seen reference to the OSS driver before but now when I'm going to my sound panel "Start ALSA" is checked, and I can't find any reference to the drivers that I'm currently using.
:confused:

FreakboY 04-16-2003 12:29 AM

Hello All!

I have the same problem, and I own an SB audigy card!
any fixes for this!?? I run Red Hat Linux 9.0 KDE...


thanx!

qulnxsh 04-16-2003 01:32 AM

Hello,
This does the trick in my system:

$ artsdsp -m q3demo

Hope it works. Bye

FreakboY 04-20-2003 06:13 PM

how do i tell quake 3 to use my /dev/dsp1 instead
of my current device /dev/dsp !??

thanx!

Nukes 04-27-2003 09:30 AM

Why not just make a symbolic link?

FreakboY 04-27-2003 01:55 PM

how do i do that!??

Nukes 04-27-2003 04:44 PM

ln -s /dev/dsp1 /dev/dsp
Assuming your /dev/dsp file isn't being used for some other purpose. I presume RH just uses devfs like most other distros.

FreakboY 04-27-2003 05:57 PM

if i do ln -s /dev/dsp1 /dev/dsp i get this err:

"ln: `/dev/dsp1': File exists"

any other fixes!??

Aussie 04-27-2003 10:38 PM

Try reading the FAQ.

FreakboY 04-28-2003 01:02 AM

GREAT FAQS
###############################
http://zerowing.idsoftware.com/linux/q3a/
###############################
http://www.icculus.org/lgfaq/loki/q3faq.html#59
###############################
5.9 I have multiple sound cards. Is there a way to specify to Quake III which one to use?


You can specify the sound device to use with:
+set snddevice <name>

The default is: "/dev/dsp". Any changes made will be archived in the config file.
#########################
or u can chage ur config file!!!!
~/.q3a/baseq3/config file.....

thanx a lot!!!

Aussie 04-28-2003 01:13 AM

Your welcome :-)

headrush0r 01-09-2007 06:57 AM

i get this when chaning dsp to dsp1,

------- sound initialization -------
Could not mmap dma buffer PROT_WRITE|PROT_READ
trying mmap PROT_WRITE (with associated better compatibility / less performance code)
/dev/dsp1: Input/output error
Could not mmap /dev/dsp1
------------------------------------

Boow 01-09-2007 11:47 AM

Try ioquake3 and use sdl audio

nothing whrong with id's version but it has no asla support even with oss compat modules.

http://ioquake3.org/


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