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Can I change the sound setting in the urealtoutnament.ini file so it uses another sound system or somthing.
Heres the part I want to change:
I want to change the audio device. If I set it to allsa will it work. If it will do I just replace audiodevice=ALAudio.ALAudioSubstemys with audiodevice=allsa? Will this fix my sound in game? Or am I just shooting blanks here?
I hope I gave you enough info to figure out what I am talking about.
Anyways here is a part of the log from my console when i start the game:
Device supports: GL
Device supports: GL_EXT_bgra
Device supports: GL_EXT_paletted_texture
Device supports: GL_ARB_texture_compression
Device supports: GL_EXT_texture_compression_s3tc
Device supports: GL_EXT_texture_env_combine
Device supports: GL_EXT_compiled_vertex_array
Device supports: GL_ARB_multitexture
MinLogTextureSize = 2
MaxLogTextureSize = 8
Bound to ALAudio.so
open /dev/dsp: Device or resource busy
Audio initialization failed.
Game engine initialized
Startup time: 3.170472 seconds.
Entering main loop.
URL: Adding default option Name=Omega
URL: Adding default option Class=Botpack.TMale2
URL: Adding default option team=1
URL: Adding default option skin=SoldierSkins.blkt
URL: Adding default option Face=SoldierSkins.Othello
Browse: Index.unr?entry?Name=Omega?Class=Botpack.TMale2?team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Othe llo
Failed; returning to Entry
Shut down moving brush tracker for Level CityIntro.MyLevel
Spawning new actor for Viewport SDLViewport0
Any other ideas? This game is kicking my but. At least I can play it this time. The last time I tried my video card was giving me hard times. Now my sound is killing me. I just can't seem to win.
Thanks for your help.
Audio initialization failed.
Try "/sbin/fuser -uv /dev/dsp*" and it'll show you the process ids, users and commands whose processed have locked /dev/dsp*.
Now practice your "kill" skills before entering the online killing fields...
I've looked and looked but I can't seem to find fuser. Is it something I'm supposed to have or is there an allternative? I'm about ready to put the stupid game on the back burner and move on to other projects. Thanks unSpanwn and Neenee for your help. If you or anyone else has any more sugestions I'm all ears for the moment.
I am having other problems such as sound server crashing if I am away for a long time. Or sound just stops working for no reason at randome. But it allways comes back if I restart the sound server. I just don't know enough yet to track down these issues. Maybe after a couple years experience I will get the hang of it.
I've looked and looked but I can't seem to find fuser. Is it something I'm supposed to have or is there an allternative?
AFAIK it should reside in /sbin. If you haven't got it (I doubt that), you could manually switch off any (sound) services that hog /dev/dsp* and see if that works. I play UT by starting a stripped clean X11 (w/o WM, no bells 'n whistles) and let a script handle starting UT.
If you're not able to turn off services, start UT like you supposed to do, open up an xterm (or use a SuSE tool) and do a "ps ax > /tmp/processlist" and post the list here.
The list is sposed to be in the /tmp/processlist file, open it with your favourite text viewer, look for stuff that looks like it uses sound like esd, any notification stuff. Just try to turn off of the bells 'n whistles your window manager provides. For UT I just restart bare X with a separate XF86 config and w/o WM.