I'm having problems with q2a. My usb mouse will not work...can someone help me? It works in everything else....but q3a. Here's the log:
Linux version 2.4.21-0.13mdkcustom (root@localhost) (gcc version 3.2.2 (Mandrake
Linux 9.1 3.2.2-3mdk)) #2 Wed Mar 26 21:25:43 CST 2003
BIOS-provided physical RAM map:
BIOS-e820: 0000000000000000 - 000000000009fc00 (usable)
BIOS-e820: 000000000009fc00 - 00000000000a0000 (reserved)
BIOS-e820: 00000000000f0000 - 0000000000100000 (reserved)
BIOS-e820: 0000000000100000 - 000000002fff0000 (usable)
BIOS-e820: 000000002fff0000 - 000000002fff3000 (ACPI NVS)
BIOS-e820: 000000002fff3000 - 0000000030000000 (ACPI data)
BIOS-e820: 00000000fec00000 - 00000000fec01000 (reserved)
BIOS-e820: 00000000fee00000 - 00000000fee01000 (reserved)
BIOS-e820: 00000000ffff0000 - 0000000100000000 (reserved)
767MB LOWMEM available.
ACPI: have wakeup address 0xc0001000
On node 0 totalpages: 196592
zone(0): 4096 pages.
zone(1): 192496 pages.
zone(2): 0 pages.
Kernel command line: auto BOOT_IMAGE=AthlonXP ro root=301 quiet devfs=mount hdc=
ide-scsi hdd=ide-scsi acpi=off
ide_setup: hdc=ide-scsi
ide_setup: hdd=ide-scsi
Found and enabled local APIC!
Initializing CPU#0
Detected 2162.750 MHz processor.
Console: colour dummy device 80x25
Calibrating delay loop... 4312.26 BogoMIPS
Memory: 774420k/786368k available (1439k kernel code, 11560k reserved, 1092k dat
a, 140k init, 0k highmem)
Dentry cache hash table entries: 131072 (order: 8, 1048576 bytes)
Inode cache hash table entries: 65536 (order: 7, 524288 bytes)
Mount cache hash table entries: 512 (order: 0, 4096 bytes)
Buffer-cache hash table entries: 65536 (order: 6, 262144 bytes)
Page-cache hash table entries: 262144 (order: 8, 1048576 bytes)
CPU: L1 I Cache: 64K (64 bytes/line), D cache 64K (64 bytes/line)
CPU: L2 Cache: 256K (64 bytes/line)
Intel machine check architecture supported.
Intel machine check reporting enabled on CPU#0.
CPU: After generic, caps: 0383fbff c1c3fbff 00000000 00000000
CPU: Common caps: 0383fbff c1c3fbff 00000000 00000000
CPU: AMD Athlon(tm) XP 2700+ stepping 01
Enabling fast FPU save and restore... done.
Enabling unmasked SIMD FPU exception support... done.
Checking 'hlt' instruction... OK.
POSIX conformance testing by UNIFIX
enabled ExtINT on CPU#0
ESR value before enabling vector: 00000000
ESR value after enabling vector: 00000000
Using local APIC timer interrupts.
calibrating APIC timer ...
..... CPU clock speed is 2162.8349 MHz.
..... host bus clock speed is 332.7438 MHz.
cpu: 0, clocks: 3327438, slice: 1663719
CPU0<T0:3327424,T1:1663696,D:9,S:1663719,C:3327438>
mtrr: v1.40 (20010327) Richard Gooch (rgooch@atnf.csiro.au)
mtrr: detected mtrr type: Intel
ACPI: Subsystem revision 20030122
ACPI: Disabled via command line (acpi=off)
PCI: PCI BIOS revision 2.10 entry at 0xfb4c0, last bus=2
PCI: Using configuration type 1
PCI: Probing PCI hardware
PCI: ACPI tables contain no PCI IRQ routing entries
PCI: Probing PCI hardware (bus 00)
PCI: Discovered primary peer bus ff [IRQ]
PCI: Using IRQ router default [10de/01e0] at 00:00.0
isapnp: Scanning for PnP cards...
isapnp: No Plug & Play device found
Linux NET4.0 for Linux 2.4
Based upon Swansea University Computer Society NET3.039
Initializing RT netlink socket
apm: BIOS version 1.2 Flags 0x07 (Driver version 1.16)
Starting kswapd
VFS: Disk quotas vdquot_6.5.1
devfs: v1.12c (20020818) Richard Gooch (rgooch@atnf.csiro.au)
devfs: boot_options: 0x1
vesafb: framebuffer at 0xd8000000, mapped to 0xf0800000, size 131072k
vesafb: mode is 1280x1024x16, linelength=2560, pages=1
vesafb: protected mode interface info at c000:e350
vesafb: scrolling: redraw
vesafb: directcolor: size=0:5:6:5, shift=0:11:5:0
Looking for splash picture.... no good signature found.
Console: switching to colour frame buffer device 160x64
fb0: VESA VGA frame buffer device
pty: 256 Unix98 ptys configured
Serial driver version 5.05c (2001-07-08) with HUB-6 MANY_PORTS MULTIPORT SHARE_I
RQ SERIAL_PCI ISAPNP enabled
RAMDISK driver initialized: 16 RAM disks of 32000K size 1024 blocksize
Uniform Multi-Platform E-IDE driver Revision: 7.00beta-2.4
ide: Assuming 33MHz system bus speed for PIO modes; override with idebus=xx
NFORCE2: IDE controller at PCI slot 00:09.0
NFORCE2: chipset revision 162
NFORCE2: not 100% native mode: will probe irqs later
ide0: BM-DMA at 0xf000-0xf007, BIOS settings: hda
MA, hdb
MA
ide1: BM-DMA at 0xf008-0xf00f, BIOS settings: hdc
MA, hdd
MA
hda: MAXTOR 6L040J2, ATA DISK drive
hdb: Maxtor 4G120J6, ATA DISK drive
blk: queue c03ce120, I/O limit 4095Mb (mask 0xffffffff)
blk: queue c03ce25c, I/O limit 4095Mb (mask 0xffffffff)
hdc: SAMSUNG CDRW/DVD SM-348B, ATAPI CD/DVD-ROM drive
hdd: SONY CD-RW CRX195E1, ATAPI CD/DVD-ROM drive
ide0 at 0x1f0-0x1f7,0x3f6 on irq 14
ide1 at 0x170-0x177,0x376 on irq 15
hda: host protected area => 1
hda: 78177792 sectors (40027 MB) w/1819KiB Cache, CHS=4866/255/63, UDMA(33)
hdb: host protected area => 1
hdb: 240121728 sectors (122942 MB) w/2048KiB Cache, CHS=14946/255/63, UDMA(33)
Partition check:
/dev/ide/host0/bus0/target0/lun0: p1 p2 < p5 p6 >
/dev/ide/host0/bus0/target1/lun0: p1 p2 < p5 >
NET4: Linux TCP/IP 1.0 for NET4.0
IP Protocols: ICMP, UDP, TCP, IGMP
IP: routing cache hash table of 8192 buckets, 64Kbytes
TCP: Hash tables configured (established 262144 bind 65536)
Linux IP multicast router 0.06 plus PIM-SM
NET4: Unix domain sockets 1.0/SMP for Linux NET4.0.
RAMDISK: Compressed image found at block 0
Freeing initrd memory: 108k freed
VFS: Mounted root (ext2 filesystem).
Mounted devfs on /dev
Journalled Block Device driver loaded
kjournald starting. Commit interval 5 seconds
EXT3-fs: mounted filesystem with ordered data mode.
Mounted devfs on /dev
Freeing unused kernel memory: 140k freed
Real Time Clock Driver v1.10e
usb.c: registered new driver usbdevfs
usb.c: registered new driver hub
PCI: Setting latency timer of device 00:02.0 to 64
usb-ohci.c: USB OHCI at membase 0xf883f000, IRQ 11
usb-ohci.c: usb-00:02.0, PCI device 10de:0067 (nVidia Corporation)
spurious 8259A interrupt: IRQ7.
usb.c: new USB bus registered, assigned bus number 1
hub.c: USB hub found
hub.c: 3 ports detected
PCI: Setting latency timer of device 00:02.1 to 64
usb-ohci.c: USB OHCI at membase 0xf8841000, IRQ 4
usb-ohci.c: usb-00:02.1, PCI device 10de:0067 (nVidia Corporation)
usb.c: new USB bus registered, assigned bus number 2
hub.c: USB hub found
hub.c: 3 ports detected
usbdevfs: remount parameter error
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,1), internal journal
Adding Swap: 714852k swap-space (priority -1)
hub.c: new USB device 00:02.1-2, assigned address 2
hub.c: USB hub found
hub.c: 4 ports detected
hub.c: new USB device 00:02.1-2.3, assigned address 3
usb.c: USB device 3 (vend/prod 0x45e/0x1e) is not claimed by any active driver.
SCSI subsystem driver Revision: 1.00
scsi0 : SCSI host adapter emulation for IDE ATAPI devices
Vendor: SAMSUNG Model: CDRW/DVD SM-348B Rev: T504
Type: CD-ROM ANSI SCSI revision: 02
Vendor: SONY Model: CD-RW CRX195E1 Rev: ZYS5
Type: CD-ROM ANSI SCSI revision: 02
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,65), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,6), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,69), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
usb.c: registered new driver hiddev
usb.c: registered new driver hid
input0: USB HID v1.00 Mouse [Microsoft Microsoft IntelliMouse® Explorer] on usb2
:3.0
hid-core.c: v1.8.1 Andreas Gal, Vojtech Pavlik <vojtech@suse.cz>
hid-core.c: USB HID support drivers
mice: PS/2 mouse device common for all mice
usb.c: registered new driver usb_mouse
usbmouse.c: v1.6:USB HID Boot Protocol mouse driver
PCI: Setting latency timer of device 00:04.0 to 64
inserting floppy driver for 2.4.21-0.13mdkcustom
Floppy drive(s): fd0 is 1.44M
FDC 0 is a post-1991 82077
Attached scsi CD-ROM sr0 at scsi0, channel 0, id 0, lun 0
Attached scsi CD-ROM sr1 at scsi0, channel 0, id 1, lun 0
sr0: scsi3-mmc drive: 1x/48x writer cd/rw xa/form2 cdda tray
Uniform CD-ROM driver Revision: 3.12
sr1: scsi3-mmc drive: 40x/40x writer cd/rw xa/form2 cdda tray
Installing knfsd (copyright (C) 1996
okir@monad.swb.de).
Intel 810 + AC97 Audio, version 0.24, 21:13:43 Mar 26 2003
PCI: Setting latency timer of device 00:06.0 to 64
i810: NVIDIA nForce Audio found at IO 0xec00 and 0xe800, MEM 0x0000 and 0x0000,
IRQ 7
i810_audio: Audio Controller supports 6 channels.
i810_audio: Defaulting to base 2 channel mode.
i810_audio: Resetting connection 0
ac97_codec: AC97 Audio codec, id: ALG32 (ALC650)
i810_audio: AC'97 codec 0, new EID value = 0x05c7
i810_audio: AC'97 codec 0, DAC map configured, total channels = 6
Intel 810 + AC97 Audio, version 0.24, 18:04:43 Mar 27 2003
0: nvidia: loading NVIDIA Linux x86 nvidia.o Kernel Module 1.0-4191 Mon Dec 9
11:49:01 PST 2002
Linux agpgart interface v0.99 (c) Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 690M
agpgart: unsupported bridge
agpgart: no supported devices found.
0: NVRM: AGPGART: unable to retrieve symbol table
Intel 810 + AC97 Audio, version 0.24, 18:04:43 Mar 27 2003
[root@omega discipledoc]# exit
exit
[discipledoc@omega discipledoc]$ quake3 >>mouse.txt
Q3 1.32 linux-i386 Oct 7 2002
----- FS_Startup -----
Current search path:
/home/discipledoc/.q3a/baseq3
/games/quake3/baseq3/via_arena.pk3 (39 files)
/games/quake3/baseq3/UCGuideTA0.pk3 (4 files)
/games/quake3/baseq3/UCGuide117.pk3 (4 files)
/games/quake3/baseq3/UCGuide1.pk3 (4 files)
/games/quake3/baseq3/time2fly.pk3 (35 files)
/games/quake3/baseq3/tekdm2.pk3 (7 files)
/games/quake3/baseq3/q3_via_arena.pk3 (38 files)
/games/quake3/baseq3/pqarena.pk3 (21 files)
/games/quake3/baseq3/pak8.pk3 (9 files)
/games/quake3/baseq3/pak7.pk3 (4 files)
/games/quake3/baseq3/pak6.pk3 (64 files)
/games/quake3/baseq3/pak5.pk3 (7 files)
/games/quake3/baseq3/pak4.pk3 (272 files)
/games/quake3/baseq3/pak3.pk3 (4 files)
/games/quake3/baseq3/pak2.pk3 (148 files)
/games/quake3/baseq3/pak1.pk3 (26 files)
/games/quake3/baseq3/pak0.pk3 (3539 files)
/games/quake3/baseq3/nv15.pk3 (60 files)
/games/quake3/baseq3/MrAverage.pk3 (5 files)
/games/quake3/baseq3/meatpak.pk3 (174 files)
/games/quake3/baseq3/mb3dm2.pk3 (5 files)
/games/quake3/baseq3/maxx.pk3 (17 files)
/games/quake3/baseq3/maxchaos.pk3 (4 files)
/games/quake3/baseq3/map_q3jvx1.pk3 (15 files)
/games/quake3/baseq3/map-yurch.pk3 (9 files)
/games/quake3/baseq3/map-willpower.pk3 (27 files)
/games/quake3/baseq3/map-sq3_dm02.pk3 (11 files)
/games/quake3/baseq3/map-spwn3dm1.pk3 (11 files)
/games/quake3/baseq3/map-smokem.pk3 (17 files)
/games/quake3/baseq3/map-s20dm4.pk3 (12 files)
/games/quake3/baseq3/map-rfwq3dm1.pk3 (5 files)
/games/quake3/baseq3/map-qfraggel2.pk3 (103 files)
/games/quake3/baseq3/map-qfraggel1.pk3 (21 files)
/games/quake3/baseq3/map-q3mexx1.pk3 (22 files)
/games/quake3/baseq3/map-orbplat.pk3 (13 files)
/games/quake3/baseq3/map-natedm2.pk3 (37 files)
/games/quake3/baseq3/map-monkeymadness.pk3 (29 files)
/games/quake3/baseq3/map-fundm1.pk3 (10 files)
/games/quake3/baseq3/map-charon3dm4.pk3 (94 files)
/games/quake3/baseq3/map-badmojo.pk3 (108 files)
/games/quake3/baseq3/map-aesculpt.pk3 (24 files)
/games/quake3/baseq3/map-aearena.pk3 (18 files)
/games/quake3/baseq3/makumba.pk3 (15 files)
/games/quake3/baseq3/lun3dm1.pk3 (27 files)
/games/quake3/baseq3/lost_mines.pk3 (17 files)
/games/quake3/baseq3/lloydmdm2.pk3 (33 files)
/games/quake3/baseq3/lae3dm2.pk3 (25 files)
/games/quake3/baseq3/lae3dm1.pk3 (12 files)
/games/quake3/baseq3/ktsdm1.pk3 (8 files)
/games/quake3/baseq3/klzdeadly.pk3 (18 files)
/games/quake3/baseq3/klhights.pk3 (30 files)
/games/quake3/baseq3/klcurves.pk3 (54 files)
/games/quake3/baseq3/kitdm6.pk3 (55 files)
/games/quake3/baseq3/kitdm5.pk3 (11 files)
/games/quake3/baseq3/kaos.pk3 (7 files)
/games/quake3/baseq3/japanc.pk3 (38 files)
/games/quake3/baseq3/insdm2.pk3 (11 files)
/games/quake3/baseq3/inflammable.pk3 (28 files)
/games/quake3/baseq3/ik3dm1.pk3 (4 files)
/games/quake3/baseq3/gumbase.pk3 (79 files)
/games/quake3/baseq3/god.pk3 (57 files)
/games/quake3/baseq3/gdm3.pk3 (6 files)
/games/quake3/baseq3/fusiondm03.pk3 (60 files)
/games/quake3/baseq3/fusion.pk3 (10 files)
/games/quake3/baseq3/fr3dm1.pk3 (35 files)
/games/quake3/baseq3/fpstourny1.pk3 (43 files)
/games/quake3/baseq3/fognhell.pk3 (3 files)
/games/quake3/baseq3/fogdm1.pk3 (44 files)
/games/quake3/baseq3/fmfdm2.pk3 (38 files)
/games/quake3/baseq3/fil3dm2.pk3 (38 files)
/games/quake3/baseq3/fff.pk3 (20 files)
/games/quake3/baseq3/excq3dm18.pk3 (16 files)
/games/quake3/baseq3/evil1.pk3 (3 files)
/games/quake3/baseq3/eq3dm1.pk3 (7 files)
/games/quake3/baseq3/efdattourney2.pk3 (14 files)
/games/quake3/baseq3/efdatdm3.pk3 (7 files)
/games/quake3/baseq3/dvd3dm1.pk3 (39 files)
/games/quake3/baseq3/dubbilan2.pk3 (27 files)
/games/quake3/baseq3/distonic.pk3 (63 files)
/games/quake3/baseq3/df3dm1.pk3 (40 files)
/games/quake3/baseq3/devdm3.pk3 (27 files)
/games/quake3/baseq3/devdm1.pk3 (14 files)
/games/quake3/baseq3/deckt1.pk3 (16 files)
/games/quake3/baseq3/d3xf1.pk3 (9 files)
/games/quake3/baseq3/d3dm4f.pk3 (8 files)
/games/quake3/baseq3/cvdm.pk3 (9 files)
/games/quake3/baseq3/curvy.pk3 (4 files)
/games/quake3/baseq3/ctdm.pk3 (19 files)
/games/quake3/baseq3/crom7dm1.pk3 (10 files)
/games/quake3/baseq3/chronic.pk3 (260 files)
/games/quake3/baseq3/chaosdungeons.pk3 (71 files)
/games/quake3/baseq3/blasteddm.pk3 (54 files)
/games/quake3/baseq3/black.pk3 (13 files)
/games/quake3/baseq3/bedlam.pk3 (7 files)
/games/quake3/baseq3/basicinstincts.pk3 (7 files)
/games/quake3/baseq3/bal3dm3.pk3 (67 files)
/games/quake3/baseq3/bal3dm2.pk3 (33 files)
/games/quake3/baseq3/bal3dm1.pk3 (15 files)
/games/quake3/baseq3/auh3dm1.pk3 (45 files)
/games/quake3/baseq3/atomic.pk3 (6 files)
/games/quake3/baseq3/annoyance.pk3 (13 files)
/games/quake3/baseq3/amfq3dm2.pk3 (8 files)
/games/quake3/baseq3/alkdm08.pk3 (39 files)
/games/quake3/baseq3/alkdm03.pk3 (14 files)
/games/quake3/baseq3/addict.pk3 (15 files)
/games/quake3/baseq3
./quake3.x86/baseq3
----------------------
6901 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce4 Ti 4600/AGP/SSE/3DNOW!
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 Ti 4600/AGP/SSE/3DNOW!
GL_VERSION: 1.4.0 NVIDIA 41.91
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/via_arena.shader'
...loading 'scripts/time2fly.shader'
...loading 'scripts/pqlogo.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/nvidia.shader'
...loading 'scripts/meat_lights.shader'
...loading 'scripts/meat_objects.shader'
...loading 'scripts/meat_pads.shader'
...loading 'scripts/meat_sfx.shader'
...loading 'scripts/meat_sky.shader'
...loading 'scripts/meat_stylized.shader'
...loading 'scripts/meat_tags.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/jvx1.shader'
...loading 'scripts/custom.shader'
...loading 'scripts/spiike.shader'
...loading 'scripts/sq3_dm02_sky.shader'
...loading 'scripts/s20dm4.shader'
...loading 'scripts/rfwq3dm1.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/tdf.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/q3mexx1.shader'
...loading 'scripts/orbplat.shader'
...loading 'scripts/nateleaf.shader'
...loading 'scripts/web.shader'
...loading 'scripts/nateshad.shader'
...loading 'scripts/mu_slash.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/charon_dm4.shader'
...loading 'scripts/badmojo_desert_skybox.shader'
...loading 'scripts/desert.shader'
...loading 'scripts/aesculpt.shader'
...loading 'scripts/aearena.shader'
...loading 'scripts/lun3dm1.shader'
...loading 'scripts/lh_lm.shader'
...loading 'scripts/lloydmdm2.shader'
...loading 'scripts/lae3dm2.shader'
...loading 'scripts/lae3dm1.shader'
...loading 'scripts/ktsdm1.shader'
...loading 'scripts/fennk.shader'
...loading 'scripts/lignennk.shader'
...loading 'scripts/mettex.shader'
...loading 'scripts/picnnk.shader'
...loading 'scripts/telepnnk.shader'
...loading 'scripts/kleskocurves.shader'
...loading 'scripts/utah.shader'
...loading 'scripts/willow2.shader'
...loading 'scripts/kilt_texpack02.shader'
...loading 'scripts/kitportal.shader'
...loading 'scripts/khaooohs.shader'
...loading 'scripts/g1zm0.shader'
...loading 'scripts/topclouds.shader'
...loading 'scripts/inflammable.shader'
...loading 'scripts/ik.shader'
...loading 'scripts/gumsky2.shader'
...loading 'scripts/gumgrass.shader'
...loading 'scripts/gumtree.shader'
...loading 'scripts/spookbase.shader'
...loading 'scripts/mdmaglow.shader'
...loading 'scripts/bubble.shader'
...loading 'scripts/gumpads.shader'
...loading 'scripts/gumpads2.shader'
...loading 'scripts/gummo.shader'
...loading 'scripts/fusiondm03_mdl.shader'
...loading 'scripts/fusiondm03.shader'
...loading 'scripts/fr3dm1.shader'
...loading 'scripts/huh.shader'
...loading 'scripts/fps.shader'
...loading 'scripts/fmfdm2.shader'
...loading 'scripts/fil.shader'
...loading 'scripts/fff.shader'
...loading 'scripts/eq3dm1.shader'
...loading 'scripts/kffog.shader'
...loading 'scripts/kfsky.shader'
...loading 'scripts/kfglass.shader'
...loading 'scripts/kfslime.shader'
...loading 'scripts/efdatsky.shader'
...loading 'scripts/driller_ikbase_light.shader'
...loading 'scripts/driller_ikbase_sky.shader'
...loading 'scripts/driller_common.shader'
...loading 'scripts/tuto.shader'
...loading 'scripts/bumptex.shader'
...loading 'scripts/ban2.shader'
...loading 'scripts/ban7.shader'
...loading 'scripts/ban8.shader'
...loading 'scripts/ban1.shader'
...loading 'scripts/concrete12.shader'
...loading 'scripts/concrete14.shader'
...loading 'scripts/distonic.shader'
...loading 'scripts/gr5.shader'
...loading 'scripts/launchbleu.shader'
...loading 'scripts/metbri.shader'
...loading 'scripts/rebordbleu.shader'
...loading 'scripts/telemat.shader'
...loading 'scripts/df3dm1.shader'
...loading 'scripts/devdm3.shader'
...loading 'scripts/decker.shader'
...loading 'scripts/druzli.shader'
...loading 'scripts/ctdm.shader'
...loading 'scripts/chronic_lights.shader'
...loading 'scripts/chronic_metal.shader'
...loading 'scripts/chronic_models.shader'
...loading 'scripts/chronic_sfx.shader'
...loading 'scripts/chronic_signs.shader'
...loading 'scripts/nihiltex.shader'
...loading 'scripts/blasteddm.shader'
...loading 'scripts/black.shader'
...loading 'scripts/bedlam.shader'
...loading 'scripts/bal3meat.shader'
...loading 'scripts/satellite.shader'
...loading 'scripts/bal3corp.shader'
...loading 'scripts/bal3ex.shader'
...loading 'scripts/auhtele31.shader'
...loading 'scripts/auh3dm1.shader'
...loading 'scripts/erlskies.shader'
...loading 'scripts/alkdm08.shader'
...loading 'scripts/alkdm03b.shader'
...loading 'scripts/alkdm03a.shader'
...loading 'scripts/addict.shader'
----- finished R_Init -----
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x4d56c000 dma buffer
No background file.
----------------------
Sound memory manager started
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
106 arenas parsed
2 arenas ignored to make count divisible by 4
49 bots parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: omega.mccomputing.com
Alias: omega
IP: 192.168.0.1
Started tty console (use +set ttycon 0 to disable)
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console