KDevelop Unix Socket Problem
I am having a peculiar problem with KDevelop while doing some socket programming in Linux. I want to use plain UNIX sockets in my program and hence are not using any socket widget from KDE or QT. For connecting with the server there is a socket function called connect and on the other hand there is also a connect function for connecting signals and slots in QT. So, whenever I am using the connect function for connecting to the server KDevelop interprets it as its connect function and hence does not find any match to the function declaration. I have included the socket header files prior to the KDE and QT header files as it should serch the header files accordingly and take the first definition of connect i.e the socket function but it didn't work. The problem remains as it is. I will be grateful if anyone can help me with useful ideas.
Thanks in advance.