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-   -   I can't play wma in Linux!!!!! (https://www.linuxquestions.org/questions/linux-software-2/i-cant-play-wma-in-linux-173130/)

thuongkiet82 04-21-2004 10:22 PM

I can't play wma in Linux!!!!!
 
I using LindowOS and I had download some music in wma format, but I can't play its. Anybody can help me that kind of software can play file *.wma. Thx

vincebs 04-21-2004 10:27 PM

I also have this problem. Have you tried downloading codecs from MPlayerhq.hu? I did, but it didn't help me :( Must have skipped a step somewhere. I wish MPlayer, Xine, and XMMS could fetch codecs on demand so you don't have to go through painful installation procedures. Ugh.

shanenin 04-21-2004 10:32 PM

according to the documentation of mplayer, you need to have the codecs in the codec directory, /usr/local/lib/codecs before you compile. If you recompile you should be good to go.

AlanL 04-21-2004 10:56 PM

There`s a pluggin available for xmms. I just
downloaded and installed it. Works great.
A recent post here provides a link. Run a search
on .wma.

vincebs 04-21-2004 10:56 PM

Do you know whether I should plop all the codec files in the /usr/local/lib/codecs, or leave them in the subdirectories they are automatically extracted to? One of the reasons I ask this is because the qt5dll and qt6dll codec packages contain files with the same name.

Where do I extract the skins to? Do I do this before compiling?
How about the fonts?

The documentation is so unclear.

shanenin 04-21-2004 11:03 PM

Quote:

Originally posted by AlanL
There`s a pluggin available for xmms. I just
downloaded and installed it. Works great.
A recent post here provides a link. Run a search
on .wma.

I think that must be new(less then a year). I remeber looking when I first installed linux and could not find any plugin for wmas.

shanenin 04-21-2004 11:07 PM

Quote:

Originally posted by vincebs
Do you know whether I should plop all the codec files in the /usr/local/lib/codecs, or leave them in the subdirectories they are automatically extracted to?

Where do I extract the skins to? Do I do this before compiling?
How about the fonts?

The documentation is so unclear.

dowload the extralite codec package then extact the individulal codecs in the /usr/local/lib/codec directory then compile. If you want a gui you must use
./configure --enable-gui
you can install the skin and fonts afterwords. You can use mplayer in the command line without installing them.

bobterri 04-21-2004 11:13 PM

shanenin,

You said just the extralite codec package? What about all the other codecs? Some seem redundant. Does the extralite codec package provide all the codecs you need for all the other video formats?

vincebs 04-21-2004 11:13 PM

Quote:

Originally posted by shanenin
dowload the extralite codec package then extact the individulal codecs in the /usr/local/lib/codec directory then compile. If you want a gui you must use
./configure --enable-gui
you can install the skin and fonts afterwords. You can use mplayer in the command line without installing them.

The qt5dll and qt6dll codec packages contain files with the same name, do I assume qt6dll is backwards compatible with qt5dll and extract to /usr/local/lib/codecs directly?

Where do I put the skins and fonts?

Thanks,
Vince

shanenin 04-21-2004 11:20 PM

The last time I compiled mplayer I just used the codecs in the extralite package, it seems to run everything I need. The first time I compiled mplayer I had some extra codecs a used also, I am not sure if they were even needed.

as to where to place the skins, I do not have the README file in front of me. I do remember having to change the name of the directory of the skin I downloaded to default

vincebs 04-21-2004 11:41 PM

I'm hearing conflicting answers as to where the default codec directory is. That is, if I just type "./configure --enable-gui", will the codecs be installed to:
a.) ~/.mplayer/codecs
b.) /usr/lib/win32
c.) /usr/lib/codecs
d.) /usr/local/mplayer/codecs
e.) /usr/local/lib/codecs

?

When I type "./configure --help", there are many options:
--with-extraincdir=DIR extra headers (png, mad, sdl, ...) in DIR
--with-extralibdir=DIR extra library files (png, mad, sdl, ...) in DIR
--with-x11incdir=DIR X headers in DIR
--with-x11libdir=DIR X library files in DIR
--with-dxr2incdir=DIR DXR2 headers in DIR
--with-dvbincdir=DIR DVB headers in DIR
--with-madlibdir=DIR libmad (libmad shared library) in DIR
--with-mlibdir=DIR libmlib (MLIB support) in DIR (Solaris only)
--with-codecsdir=DIR Binary codec files in DIR
--with-win32libdir=DIR W*ndows DLL files in DIR
--with-xanimlibdir=DIR XAnim DLL files in DIR
--with-reallibdir=DIR RealPlayer DLL files in DIR
--with-xvmclib=PATH path to adapter specific XvMCxxxxx.so (e.g. NVIDIA)
--with-xvidlibdir=DIR libxvidcore (XviD) in DIR
--with-xvidincdir=DIR XviD header in DIR

Which of these should I point to /usr/local/lib/codecs?

AlanL 04-21-2004 11:44 PM

Shanenin: Its at freshports.org. Seems to be a BSD site.
I downloaded the .tgz and installed it in Slack 9.1.
Works fine.

shanenin 04-22-2004 12:03 AM

Quote:

Originally posted by AlanL
Shanenin: Its at freshports.org. Seems to be a BSD site.
I downloaded the .tgz and installed it in Slack 9.1.
Works fine.

thank you

shanenin 04-22-2004 12:12 AM

If you put the codecs in the directory /usr/local/lib/codecs you do not have to specify where they are. You only need to specify where they are, if you put them in an odd place(other then /usr/local/lib/codecs).
All you have to do is

Code:

mkdir -p /usr/local/lib/codecs
then place all of the codecs in there
then run
Code:

./configure --enable-gui
Code:

make
Code:

make install

vincebs 04-22-2004 12:32 AM

Thanks, the new version is up and running now on my system. Now if only I could get it onto my KDE menu...


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