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I latest nvidia driver installed. Video card is nvidia geForce 9400 gt 512 mb ram. CPu is AMD Phenom x4 9500. Motherboard is Gigabyte gm-ma785 something another. Dont have cpu-id to tell me what it is called. Anyway searched internet about opengl problems and read something about glx and dri loading in xorg.conf....below is my xorg.conf and as you can see dri and glx is uncommented in xorg.conf file. Some one please help: Trying to get maya unlimited working
# /.../
# SaX generated X11 config file
# Created on: 2010-06-13T08:34:36-0500.
#
# Version: 8.1
# Contact: Marcus Schaefer <sax@suse.de>, 2005
# Contact: SaX-User list <https://lists.berlios.de/mailman/listinfo/sax-users>
#
# Automatically generated by [ISaX] (8.1)
# PLEASE DO NOT EDIT THIS FILE!
#
a few questions first
did you use the RECOMMENDED way of installing that driver ?
use YOUR package manager and install the one provided by YOUR distro
-- what is your distro ???
or did you use the nvidia.run from the nvidia web site ?
Use either 'nvidia-settings' or 'nvidia-xconfig' as root to generate an xorg.conf. However, if you are running a new distro, you can just delete 'xorg.conf' or just leave the part that tells it to use the nvidia driver.
However what would that mean commenting out dri section. Would that mean I wont play games such as Unreal 2004? Or Neverwinter Nights?
By any means no. nvidia driver is not compatible with dri module, but with glx. If you enable both, chances are driver is not gonna work properly when coming to glx (AKA 3D)
I'm curious - why do you want Open GL for using *Maya*? Just for the viewport? You do know that your *Renders* won't speed up any more if you use your 3D card, right?
I'm curious - why do you want Open GL for using *Maya*? Just for the viewport? You do know that your *Renders* won't speed up any more if you use your 3D card, right?
I dont have any viewports in maya...they are just grey with no grid or anything. In other words no viewports at all. This is why I suspect an openGl proglem
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