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rootman147 07-13-2002 01:00 PM

game programming
 
Hey everyone, well I am delving into the world of 3D games. I want to know what 3D engine to use. I was looking at panard vision and crystal space. They seem to be good and the programming won't be a problem. However compatibility is tough.

First, I need to be able to move/tweak this to compile it on windows. Also, on Linux, I want to be able to run it on a box without X11 if possible.

Second, I have MilkShape 3D for windows, and I was wondering if anyone knew of a file format I can put my objects in that the engine will read.

Third, AFAIK, I can use quake maps directly or converted depending on the engine so I need a good program to make it. I have worldcraft and was wondering if that was good enough?


TIA, rootman147 out!

Mara 07-13-2002 01:02 PM

I don't know any 3D engine for Linux not using X.

rootman147 07-13-2002 10:55 PM

Gee, mara thanks...for that completely useless piece of trivia.

ugh...plz guys I need this....

verbal 07-14-2002 12:38 AM

Quote:

First, I need to be able to move/tweak this to compile it on windows. Also, on Linux, I want to be able to run it on a box without X11 if possible.
the GLUT tools (OpenGL) will suppossedly allow you to move code back and forth between windows and linux with nothing more than a recompilation, no code will need to be changed. Unfortunately however, I do believe you will need X for this.

There may be an answer in evading X in 'wineX', which I have heard is the open source port of DirextX; I can't speak authoritivly on this however as I am only now looking into the wine libs myself. So you should consider this last to be a suggested avenue of investigation rather than a solution.

Verbal

rootman147 07-14-2002 11:51 AM

thx verbal, worst comes to worst, I'll use X, I am using Linux just for production.

IceGrill 12-13-2002 03:19 PM

some of my friends an I have been tossing ideas back and forth about making a 3D rpg/shooter.

i stumbled across a decent engine that is open source. i belive the link is crystal.sourceforge.net

also, i have heard that the quake 2 and 3 engine source code has not only been released but works on multiple platforms. i have not confirmed this

Mara 12-14-2002 04:15 PM

Quake: http://www.quakeforge.net/files.php

CrazyPilot 03-20-2004 04:42 AM

if you were actually going to be playing the game in linux i would try to avoid WineX

my understanding of it is that it does not support networking.
and so, if you were wanting to have a lan, and someone was using linux... well, you get the idea

gendoikari 09-17-2006 02:16 PM

Quote:

Originally Posted by Mara
I don't know any 3D engine for Linux not using X.

N0 3d engines are for char cell linux,unless you use emacs

gendoikari 09-17-2006 02:20 PM

Quote:

Originally Posted by IceGrill
some of my friends an I have been tossing ideas back and forth about making a 3D rpg/shooter.

i stumbled across a decent engine that is open source. i belive the link is crystal.sourceforge.net

also, i have heard that the quake 2 and 3 engine source code has not only been released but works on multiple platforms. i have not confirmed this

Thank you so much!!!!!!!!!!!!!!!!!!!:D :D :D :D :D :D :D :D :D


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