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-   -   game install lockup through winex (https://www.linuxquestions.org/questions/linux-software-2/game-install-lockup-through-winex-54884/)

ixion 04-13-2003 05:54 PM

game install lockup through winex
 
I'm trying to install Rallisport through winex, but it locks up at 20% (copying files) everytime. I have been selecting 'no' to install DX8.1.. should I install that? Another note is that the game is 3 CD's. Is it looking for files from the 2nd or 3rd cd's, possibly?

it locks up at 20% whether I do a Full Install or Minimal. And it's a different file it locks up on. If I try to unmount the CD, it says it's busy. I have 2 drives, and had mounted the 2nd CD on my second drive, but nogo.

while it's locked up it seems to grab a ton of cpu power although I don't know how to check.

lezek 04-13-2003 07:09 PM

This kind of problem with WineX is nothing unusual; in fact I'd be far more surprised if you tried to install something and found that it did work.

There's a list of supported games on the Transgaming site, a search for Rallisport shows a working rating of 0.

So to answer your questions, no you should never attempt to install any version of DirectX under WineX, because the whole point of WineX is that it emulates the DirectX API as well as the standard Windows API. Trying to install any kind of drivers under Wine or WineX doesn't work and never will, because Wine is designed to work on top of drivers already provided by Linux.

You can get some idea of what exactly is causing the problem by running wine from a console and reading the output. If for some reason you can't see the output (e.g. the display obscures it), pipe it to a file like
Code:

wine whatever.exe > /tmp/output.txt
and then use your preferred software the view the output file. More than likely, it's caused by a Windows or DirectX function that is currently unemulated, in which case there's not a lot you can do about it. Sometimes this can send Wine into an endless loop, which would explain the high CPU usage.


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