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Old 02-17-2016, 09:39 AM   #1
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ReactOS 0.4.0 Screencast and Screenshots

ReactOS 0.4.0 Screencast

Nearly ten years ago the ReactOS Project released version 0.3.0. Today we are proud to announce the formal release of version 0.4.0. A great deal of work has gone into making this release happen and as we look back it is remarkable to consider how far the project has come since that release a decade ago. This release is both a celebration of and a testament to everything that the ReactOS team and community has achieved together. Thank you to all of you for having stood by the project for this long and we hope rewarding journey. For those of you chomping at the bit to check out the release, go to the download page to get it now.

Here we document some of the highlights that separate 0.4.0 from not just the 0.3.17 release but also the cumulative achievements that the 0.3.x series achieved.

First of course the bulletpoint shortlist for those of you who don't want to wade through my giant mountain of text.

User-Centric Improvements

ext2 read/write and NTFS read support
New explorer shell and theme support
SerialATA support
Sound support
USB support
VirtualBox and VirtualPC support
Wireless networking

Developer-Centric Improvements

CMake support for GCC and MSVC compilation
Compilation times significantly improved
GDB remote debugging interface for kernel debugging
WinDBG support

And now onto the meat. In alphabetical order because it’s as good as any other order.
Build Modernization

Those who have been with the project since its early days will likely shudder at recollecting the means by which ReactOS was compiled back then. The first attempt to normalize the situation was in the RBuild system, a custom build specification format based on XML that was supposed to make it easy for developers to add new files and modules to the project. While impressive for its time, it suffered from structural issues that not only introduced very subtle bugs but also prevented the project from using anything but GCC to compile ReactOS.

The solution to this was a migration to the CMake platform, an effort that took many months and saw countless issues fixed. The first formal release using the CMake-based build system was 0.3.15 and since then the modernized build system has allowed developers to use not only GCC but also Microsoft’s compiler and debugging suite to build and test ReactOS, an ability that was crucial to many of the features and improvements listed here today.

ReactOS 0.4.0 Screenshots
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Old 02-18-2016, 06:15 AM   #2
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A huge milestone in a project I value highly! Congratulations, and THANK YOU!
Old 02-19-2016, 05:50 PM   #3
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ReactOS doesn't get as much media attention as traditional open source operating systems, mostly because it's goal is an open source Win32/WinNT clone. This is huge as a release from them, and an honorable one to remember the efforts of Brandon and Ge' van who both passed away some time back and never got to see their legacy come to such favorable fruition.
Old 03-01-2016, 04:06 PM   #4
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Ok i'll try this, they moved to sourceforge now.


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