Im using the TDFX driver that is from Slackware, to get Xfree86 to inintally run.
As for the hardware acceleration support, i've tried using DRI.
When i run the GLXGEARS demo, i get 1000+fps, however when i run Unreal Tournament, its like 5seconds per frame. Somethings wrong here ... but i don't know what it is. Another problem is, i can't use the Glide Renderer.
Unreal Tournament 2003 complains about OpenGL relies on S3TC / DXTC, anyone know about it ?
Im running Slackware 8.1. Maybe you might be using an older verison of Slackware, which might not proably support Voodoo4.