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-   -   Shift+keypad keys... (http://www.linuxquestions.org/questions/linux-newbie-8/shift-keypad-keys-171618/)

asqueella 04-18-2004 08:23 AM

Shift+keypad keys...
 
Hello everybody. Sorry for asking a question which has surely been already discussed, but I couldn't find it (I can't think out good search terms for it).

What I need to do is: make Shift+keypad keys (eg. keypad7=Home key) work like they do under Windows. That is Shift+numpad7 should act like Shift+Home, and not just like numpad7 with NumLock on (ie. typing '7'). This would improve my effeciency greatly.

IIRC, when I was completely new to Linux (several month ago), I found with google some mailing list message discussing this issue. They said it would involve recompiling XFree86 (again, if I recall it correctly), but I couldn't find any specific instructions, or anything on what exactly I should do.

So any links or instructions are welcome. Thank you in advance.
(sorry for my English, hope you'll understand what I mean :) )
:study:

CloudBuilder 04-18-2004 05:44 PM

This is what your looking for:
http://sct.emu.edu.tr/book/Red_Hat_L...shed/rhl22.htm

You don't need to recompile, you can edit.

CloudBuilder

asqueella 04-19-2004 07:52 AM

Thank you very much CloudBuilder for the solution, and for pointing out to that book. The link you posted didn't work for me though, but I guess it's the same as http://docs.rinet.ru/RedHatu/rhl22.htm#E66E22?

Thanks again :)

asqueella 04-19-2004 11:42 PM

However there's no explicit instructions on that page how to do this, so I searched more and found this:
http://bugs.xfree86.org/show_bug.cgi?id=558
where they say to apply this patch:
Code:

--- etc/X11/xkb/types/basic.org        2003-06-15 03:52:16.000000000 +1000
+++ etc/X11/xkb/types/basic        2003-08-04 22:14:34.000000000 +1000
@@ -28,11 +28,9 @@
    };
 
    type "KEYPAD" {
-        modifiers = Shift+NumLock;
+        modifiers = NumLock;
        map[None] = Level1;
-        map[Shift] = Level2;
        map[NumLock] = Level2;
-        map[Shift+NumLock] = Level1;
        level_name[Level1] = "Base";
        level_name[Level2] = "Number";
    };

It worked!


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