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Old 08-07-2004, 11:43 PM   #1
BanjoNNHH
LQ Newbie
 
Registered: May 2004
Location: Brisbane, Australia
Distribution: Mandrake 10 Community
Posts: 4

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Angry Problem with ATI drivers + Mandrake 10


*sigh* Installed mandrake 10.0 Community yesterday after getting some much-needed parts to make my computer bootable, still a big with Lin. Downloaded the ATI Linux drivers for my shiny new Radeon 9600LE, put them on my box, RPM didnt work. Found the solution for that on another thread. So I have forced them to install using Konsole as su. It installed but spat this out after install (have included it all):

***WARNING***
Tailored kernel module for fglrx not present in your system.
You must go to /lib/modules/fglrx/build_mod subdir
and execute './make.sh' to build a fully customised kernel module.
Afterwards go to /lib/modules/fglrx and run './make_install.sh'
in order to install the module into your kernel's module repository.
(see readme.txt for more details.)

As of now you can still run your XServer in 2D, but hardware accelerated
OpenGL will not work and 2D graphics will lack performance.

failed.
***Error: no kernel module build environment - please consult readme.
Installed: qt3 (gcc 3.2) based control panel application
===
ATI disply drivers succesfully installed
please run 'fglrxconfig' now
===


So I tried making them, and confusingly enough it spat back 'Permission denied' every time I tried to make them, as normal user and after logging in as su. I havent got a clue. Oh and while youre at it...sorry...I still havent figured out how to make something from a tarball. I dont get the

make
make install

stuff.
Any help will be greatly appreciated
Thanks
 
Old 08-08-2004, 08:09 AM   #2
BanjoNNHH
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Registered: May 2004
Location: Brisbane, Australia
Distribution: Mandrake 10 Community
Posts: 4

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Exclamation

Argh, update. Changed permissions for the Makefile, entered the command to mkae it, and it came up with lotsa

'/lib/modules/fgkrx/build_mod/2.6.x/Makefile: line 1: shell: command not found'

and similar. About 10-12 of them all saying the same as above but with different line number and commands. Not a great noobs intro to Linux, I really should have bought an nVidia card...
Please help a Lin . Please!
 
Old 08-08-2004, 02:06 PM   #3
Keithjr
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Registered: Aug 2004
Location: Greensboro, NC
Distribution: SImplyMEPIS 3.3
Posts: 56

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I just registered a few minutes ago looking for a solution for this exact same problem, although I'm using 10.0 official. Here's what I've come up with so far, but keep in mind I've been at this whole linux thing for only about a week now.

ATI gives this solution:
http://www.ati.com/support/infobase/4475.html

but it basically just says exactly what the error says, build it yourself. So I tried

anytime I got a permission denied, I immediately did chmod 777 on the file after becoming root.

when I try to do the first step, executing sh make.sh, I get this reply:


ATI module generator V 2.0
==========================
initializing...
kernel includes at /usr/src/linux/include not found or incomplete
file: /usr/src/linux/include/linux/version.h


ATI says we need the kernel source, kernel headers (includes), a GCC compiler, and make utility. clearly, we are missing the headers. we are probably short on source too, who knows.

does anybody know how or where we can get missing kernel headers, and also how I could find out when kernel version I'm running (Mandrake documentation is lacking)
 
Old 08-08-2004, 02:10 PM   #4
Keithjr
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nevermind that last question, I finally found them... for mandrake linux 10.0 official (and I assume community as well) : Kernel 2.6.3
 
Old 08-08-2004, 04:08 PM   #5
Keithjr
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ok I've got it all figured out. we do not even HAVE a kernel.

BanjoNNHH, this is how I did it, I hope its the same for you:

1) open konsole and become root
2) run "rpmdrake"
3) list all available packages. find the one that says "kernel-source-2.6.3-7.mdk" (or something like that, just the source for the 2.6.3 kernel) and install it (you'll probably need a cd)
4) go back to where you downloaded the drivers' rpm file and run "rpm -Uh --force <ati_package_name>.rpm" where <ati_package_name>.rpm is the downloaded file
5)it should once again come up with that same error, but will now make its own custom kernal module. after it finishes, try running it again just to make sure. if no error appears, all is well
6)continue with installation as ATI specifies http://www.ati.com/support/infobase/linuxhowto-ati.html

hope this helps
 
Old 08-09-2004, 01:25 AM   #6
Keithjr
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Ok this is probably related, but now I still can't run the linux UT2004 demo. I get the following error upon trying to load a game:

Xlib: extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0"

does anybody have any idea whatsoever what it wants me to do?
 
Old 08-09-2004, 03:38 AM   #7
heema
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Registered: Sep 2003
Location: Egypt
Distribution: Arch
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here is how i configured mine and it worked

http://www.linuxquestions.org/questi...ht=radeon+9600

and if the ./make.sh doesnt work then do
sh make.sh

Last edited by heema; 08-09-2004 at 03:40 AM.
 
Old 08-10-2004, 03:40 AM   #8
BanjoNNHH
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Registered: May 2004
Location: Brisbane, Australia
Distribution: Mandrake 10 Community
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Great, thanks a lot, it installed fine! Argh, the trouble I get myself into. Straight after I installed these brand new drivers, I changed my resolution from the 640x480 it started at to something higher. Whoops, I didnt specify that resolution in my config file!!! So when I restarted, lotsa crap, wouldnt start X, and I ended up running xf86config at leastg 12 times with different settings, and fglrxconfig about 6 to no avail. So I am typing this as I do a fresh new Mandy install, and I am walking away with the lession to BE CAREFUL WITH YOUR RESOLUTION IF YOU ARE USING FGLRX DRIVERS!!! Lol.

Keithjr, thank you SO much for your helpful and rapid response. Otherwise I would still be sitting here scratching my head! Somebdy needs to help out the noobs of this world and I plan to once Im not so much of one myself
 
Old 08-10-2004, 11:06 AM   #9
Keithjr
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Location: Greensboro, NC
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Posts: 56

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I'm actually in a similar boat, about to try to wipe all the drivers and possibly try to re-install the kernel source and start all over. I'm having way too many issues trying to get the external AGPgart working, and all the while trying to keep my resolution from going insane. We'll see how it works out, maybe I shouldn't test with UT2k4, seems a lot of mandrakers are having trouble with it.

oh mandrake, what will we do with you
 
Old 08-10-2004, 02:22 PM   #10
Micro420
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Registered: Aug 2003
Location: Berkeley, CA
Distribution: Mac OS X Leopard 10.6.2, Windows 2003 Server/Vista/7/XP/2000/NT/98, Ubuntux64, CentOS4.8/5.4
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Go to the Games forum regarding UT2004. People post their technical problems there.

Did you guys get the new ATI 3.11.1 drivers?
 
Old 08-10-2004, 03:09 PM   #11
Keithjr
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Registered: Aug 2004
Location: Greensboro, NC
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Ok, I re-installed mandrake and started everything from scratch, knowing what I know now.

I installed the kernel source, made the custom kernal installs, ran the drivers, did the config, enabled the external agp, put in the commands in the modprobe and rc.modules files, restarted and verified using fglrxinfo, and ran UT2004 demo

the intro worked fine, the menus were smooth, and the player model and weapon model sections of them setting showed the 3d models just fine, so I clearly have working 3d. however, attempting to play a map still crashes the program and freezes my mouse for some reason.

just to be triple-sure, I ran glxgears and fgl_glxgears, and got about 2000fps and 200fps respectively, non full screen.

conclusion: wait for ATI to stop being lazy and release some decent linux drivers.

about to try testing with quake 3 demo.
 
Old 08-11-2004, 01:25 AM   #12
Keithjr
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Registered: Aug 2004
Location: Greensboro, NC
Distribution: SImplyMEPIS 3.3
Posts: 56

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OK as if I haven't been blabbing my lips off already, I wanna bring a little closure to this ordeal:

Quake 3 ran GREAT at 1024x768 on 32 bit color and full texture detail, getting an average of around 60-70 fps although I didn't increase the max fps (occasionally did cap out at 85 or so) on my 9200SE and Athlon 1.3 ghz

conclusion: there may be deeper problems with the drivers, me card, and UT2004 that are simply beyond control.
 
  


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