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Old 02-23-2006, 08:16 AM   #16
RedShirt
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That is incorrect, you don't need or want any rpm. You want the script. "run_______.sh" just install based on script, not with rpm.

But SuSE 10 runs Xorg 6.8.2, yes. and 10.1 will run 6.9/7.0.
 
Old 02-23-2006, 08:23 AM   #17
vharishankar
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Download the latest Xorg version installer file (.run) from ww.ati.com and just run it as root. Make sure the kernel sources or headers are installed as well. After installing it you may want to run aticonfig.

Once you are done, just reboot once. It should work fine.

To confirm it works with 3d acceleration from a terminal run glxinfo, The first three lines should say something like this.
Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
That's it. No more do you have to manually compile the kernel module. The installer does it for you if you have the kernel headers installed (no need for the full source code).

I have currently done it on Kernel 2.6.15 with Xorg 6.9.x in Debian. But the procedure should be the same in SUSE as well.

ATi are certainly getting better at Linux support.

Last edited by vharishankar; 02-23-2006 at 08:26 AM.
 
Old 02-23-2006, 08:32 AM   #18
karlt78
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Sorry to be thick but will it be https://a248.e.akamai.net/f/674/9206....22.5-i386.run? It is simply listed as the ATI Driver Installer.

Please could you have a quick look at https://support.ati.com/ics/support/...e&folderID=300 and let me know???
 
Old 02-23-2006, 08:39 AM   #19
vharishankar
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I think it's because because www.ati.com doesn't support direct linking to their site. That link is the correct download link. Otherwise you need to go to the driver page manually and click the download link.

If you click the direct link you can use a download manager to download it. That's the advantage.
https://a248.e.akamai.net/f/674/9206....22.5-i386.run

if you go manually to the ATi website and click their download link it doesn't work and you must download using the browser.
 
Old 02-23-2006, 11:15 AM   #20
awkenney
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OK dudes, I got this to work last night using several pieces of documentation with a 9200SE. I hate to contradict the RPM thing, but it just makes life 200% easier. In SuSE 10, there tends to be an issue with just using "run" to install the driver. There are a number of scenarios where this will not work. Sometimes using run gets the driver installed, but then 3D doesn't work. I am not sure why. I will eventually post this on my blog, but for now, here it is (please note that I am using a 32-bit processor, so these instructions are for SuSE 10.0 on 32-bit):

1. From YAST2 install "kernel-source", "gcc" and "make". Use the update utility to make sure these are up-to-date after the installs are completed.
2. Reboot.
3. Go to ATI's web site
4. click on "Drivers and Software"
5. click on "Linux Display Drivers and Software"
6. click on "ATI Proprietary Linux x86 Display Drivers for XFREE86 / X. Org Version 8.22.5"
7. find the row that lists "ATI Driver installer" and click the Download link.
8. Save the file "ati-driver-installer-8.22.5-i386.run" to your hard drive. I saved it to "/" just because I would then always know where it was.
9. Use YAST to uninstall/delete any current fglrx driver. I just searched for "fglrx" in the packages and deleted what looked like a driver.
10. Reboot.
11. This may put you into text-only mode by default. If not, log in to a text-only session as root. If you wind up in text-only mode, log in as root.
12. type "cd /".
13. type "sh ./ati-driver-installer-8.22.5-i386.run --buildpkg SuSE/SUSE100-IA32"
14. type "rpm -Uhv fglrx_6_8_0_SUSE100-8.22.5-1.i386.rpm"
15. type "init 3". You may have to hit enter afterward to get another prompt.
16. type "sax2 -r -m 0=fglrx -b /usr/share/doc/packages/fglrx/sax2-profile"
17. sax2 will eventually present you with a choice. Click "OK". DO NOT click "Change Configuration" or whatever.
18. run "/usr/X11R6/bin/aticonfig --initial"
19. Reboot.
20. You can test frame rates in KDE/Gnome by using the terminal command "glxgears".
You can also run "glxinfo" to check to make sure 3d acceleration works as stated in Harishankar's previous post.

Any questions? You can e-mail me at akenney@gmail.com. I am sorry, but if these instructions do not work for 64-bit Suse 10, there is not much I can help you with. I do not own any 64-bit equipment.
 
Old 02-23-2006, 11:17 AM   #21
vharishankar
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It wasn't anywhere close to as complicated to install it for me, but whatever works for you Glad you got it working.
 
Old 02-23-2006, 11:41 AM   #22
awkenney
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I've done the run file on Fedora without a hitch. With SuSE 10, I had two identical computers that each had separate issues with using the "run" method. Well, IMHO, the best method is to use an Nvidia video card, since reliability-wise it tends to have less problems with 3D. I still get some games and apps that run opengl on the ATI and there will be models that are completely missing or textures that aren't right. For the most part it's OK though. I mostly run my games in Windows anyway... but everything else is Linux. ;-)
 
Old 02-23-2006, 01:38 PM   #23
victorh
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Hi, awkenney, I've read your instructions. And one thing that I noted is that you in fact reboot three times your system. That reminds me when I did an install driver in Windows.

You don't need to reboot your system at any time to install either an Nvidia or ATI graphic card. You can build a kernel module and to initialize it just type:

Quote:
modprobe fglrx
After that you have to reinitalize the X Window System. You can do it by typing:

Quote:
Ctrl+Alt+Backspace
if you are using X. On the other hand if you are in init 3, you just initialize X:

Quote:
startx
You have to reboot your system only when you change a kernel in your system. What do you think?
 
Old 02-24-2006, 05:16 AM   #24
karlt78
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Right...

Last night I had a go at installing the X.Org ATI drivers from the run file. I rebooted and glxinfo gave me 'direct rendering: No'. So I went into aticonfig and (apart from being overwhelmed with the amount of text) decided it may need an aticonfig -initialise. Nothing.

So I thought it may need a Ctrl-Alt-Backspace. When I did this the screen became garbled and I had to do a hard reset. Now I can't get into SuSE at all; it hangs where it used to go through the KDE and YAST loading screen.

What do you think happened? Would you suggest reinstalling SuSE and trying the RPM method or have I done something stupid???
 
Old 02-24-2006, 05:39 AM   #25
karlt78
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Sorry guys; I think I'll try and reinstall and follow awkenney's instructions to the letter, then I'll post back.

Many thanks for all your help with this!
 
Old 02-24-2006, 12:29 PM   #26
awkenney
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Quote:
Originally Posted by victorh
Hi, awkenney, I've read your instructions. And one thing that I noted is that you in fact reboot three times your system. That reminds me when I did an install driver in Windows.

You don't need to reboot your system at any time to install either an Nvidia or ATI graphic card.
I knew this already. I did this for two reasons. 1. it's more reassuring. I know that the changes will take place if I reboot. It minimizes the chance that I will make a mistake. 2. it's not a mission-critical system, it's my home pc, and I don't care if it reboots. If I were to do this in a work environment, then by all means, I would issue the commands instead.
 
Old 02-24-2006, 03:31 PM   #27
victorh
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Quote:
Originally Posted by karlt78
Last night I had a go at installing the X.Org ATI drivers from the run file. I rebooted and glxinfo gave me 'direct rendering: No'
Karlt78, it's clear that you didn't build the kernel module successfully. There is a problem, probably a mismath of the kernel sources, or a missing package.

Please post the content of the file /usr/share/fglrx/fglrx-install.log

Code:
cat /usr/share/fglrx/fglrx-install.log
 
Old 02-25-2006, 01:27 AM   #28
awkenney
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I had a go at Quake III Arena today, and even though Direct Rendering was "Yes", I couldn't get any menus to appear in game. I could hear the sounds like I was moving through the menus, but alas, nothing on screen. Probably a BS refresh issue or something like that, but it's really annoying. I'm going to have to find an Nvidia card. It's so much easier to deal with.
 
Old 02-25-2006, 10:44 AM   #29
vharishankar
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Quote:
Originally Posted by victorh
Karlt78, it's clear that you didn't build the kernel module successfully. There is a problem, probably a mismath of the kernel sources, or a missing package.

Please post the content of the file /usr/share/fglrx/fglrx-install.log

Code:
cat /usr/share/fglrx/fglrx-install.log
Usually is the biggest problem in installing the ATi proprietary driver is in building the kernel module. I wonder why they need this step. It's not a great problem if you don't need 3d, but then you wouldn't be using this driver anyway if you needed just 2d. "radeon" is far easier to configure for just normal 2d usage.
 
Old 03-01-2006, 09:41 AM   #30
karlt78
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Update on this guys: it looks like I've got a hardware problem with my graphics card (namely that it's getting far too hot so I'm sending it off for repair). Apologies, it was probably this that was causing me so many problems (I bet the steps worked and the card was overheating).

Thank you all for all your help; I'll have another try at an install when I get it back.

On a side note: I've had to install my Voodoo 3 that I dug out from the back end of nowhere. How retro is that??!
 
  


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