World of Warcraft (c) behind a linux router
I'm struck with a problem:
I've got a router, connected to 3 different networks:
If I launch WoW on my router is runs perfectly. But whenever I tried on internal network computers I got the same error: The RS(phase 1) connection is executed properly, but when it comes to the phase 2 connection to main game server I end up with a timeout caused, I decided, by the lost connection tracking.
If I put down the tunnel on my router and start the VPN session directly from internal computer(my router's managing GRE traffic and NATting it to my ReedLan ip) - it works great.
So what should I do to make linux firewall work with WoW connection tracking? Anybody has an idea?
Have you got the WoW-required ports on the router set to route to the internal machine?
I got several internal machines using WoW simultaneusly(realy forgot the spelling of the word), so it is likely impossible to DNAT or I did miss something important?
By now I 'm SNATting. It looks like that:
iptables -P FORWARD DROP
iptables -A FORWARD -s 184.108.40.206/24 -j ACCEPT
iptables -A FORWARD -d 220.127.116.11/24 -j ACCEPT
iptables -t nat -A POSTROUTING -s 18.104.22.168/24 -d 10.0.0.0/8 -j SNAT --to-source=10.17.39.220
iptables -t nat -A POSTROUTING -s 22.214.171.124/24 -d !10.0.0.0/8 -j SNAT --to-source=172.17.2.235
Nothin' else. Every program but WoW works correctly.
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