Linux - NetworkingThis forum is for any issue related to networks or networking.
Routing, network cards, OSI, etc. Anything is fair game.
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I have a router that only allows you (for the most part) to configure it by logging in with telnet. I have been trying to expose my Minecraft server to the internet and have been having some issues.
After logging in with telnet, I get this:
Code:
Main Menu
1. ADSL Link State
2. LAN
3. WAN
4. DNS Server
5. Route Setup
6. NAT
7. Firewall
8. Quality Of Service
9. Management
10. Passwords
11. Diag
12. Reset to Default
13. Save and Reboot
14. Exit
->
The server's internal ip is 192.168.1.50. If I connect to this within Minecraft, I am able to play just fine. Using my router's weird telnet menu-y system, I created a 'virtual server' under the 'NAT' submenu with this options:
Code:
Virtual Server Show
Server Name Proto. External Start External End Internal Start Internal End Server
Port Port Port Port IP Address
Minecraft TCP&UDP 25565 25565 25565 25565 192.168.1.50
Hit <enter> to continue
Any ideas on how I should proceed from here? I cannot currently connect with my external ip.
well the router brand would help but I guess that looks correct (other that it technically being TCP traffic only), however maybe you need to also explicitly open the firewall port as well as enabling the forwarding?
And you do mean minecraft server right? Not just opening the client to the LAN, as that picks a different port each time.
Last edited by acid_kewpie; 09-10-2012 at 01:57 AM.
Yes, It's a full-blown server. Craftbukkit, to be exact. The server is starting on the right port. The router model is "BCM96358 ADSL Router"
Under the firewall submenu, there is only 'IP Filtering' and 'MAC Filtering'.
Any other ideas? Also... when I enter my router's external IP, it asks to log into my router. (It has an html interface but it doesn't allow configuration. It just shows status information. That's why I have to use telnet) Is there a reason it's doing this?
Ahh, ok so have you not tried this from a remote location? Maybe routers will apply these configs based on the ingress port of the router. So it's not until you enter from the Internet side of the router that you will see anything happen. Same (well.. opposite...) goes for the management page, it's not the IP you're going to that matters, it's that you're requesting port 80 (or 443 etc) from the router by going in through the internal side.
IP Filtering Menu
1. Outgoing
2. Incoming
3. Exit
/ Firewall/IP Filtering ->
If you select "Outgoing" or "Incoming" you get a menu that looks like this:
Code:
Incoming IP Filtering Menu
1. Add
2. Remove
3. Show
4. Exit
/ Firewall/IP Filtering/Incoming ->
Selecting "Show" gives you this:
Code:
Incoming IP Filtering Show
Filter Name VPI/VCI Proto. Source Source Source Destination Destination Destination
IP Address Subnet Mask Port IP Address Subnet Mask Port
Hit <enter> to continue
so source I guess you'd set as 0.0.0.0/0 or something, destination is presumably the internal IP, but might be your public one. and the dest port is the minecraft port.
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