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Old 05-03-2006, 02:17 AM   #1
nilz
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Registered: May 2006
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Wheel mouse and QuakeForge


Hi,

I have the following problem when playing Quake (quakeforge binaries) on my Ubuntu Breezy system. The thing is, that I have a basic Logitech wheel mouse. In quake config, my mouse keys are bind as follows: mouse1 is attack, mouse2 is jump. So when I am trying to perform the rocket jump pressing both buttons at the same time, nothing happens. My guess is that this is due to Emulate 3 buttons option (when I press mouse1 and mouse2 at the same time it acts as mouse3) which is enabled in my xorg.conf:

Section "InputDevice"
Identifier "Configured Mouse"
Driver "mouse"
Option "CorePointer"
Option "Device" "/dev/input/mice"
Option "Protocol" "ImPS/2"
Option "Emulate3Buttons" "true"
Option "ZAxisMapping" "4 5"
EndSection

So in my understanding basicully my mouse is a 3 button mouse (wheel is mouse3 when pressed), so this emulation is kinda useless? If I disable Emulate3Buttons and add Option "Buttons" "3" will it solve my problem or mess up my system completely?
 
Old 05-03-2006, 05:30 AM   #2
ioerror
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Yeah, you don't need Emulate3Buttons, you can delete that line. But you want Option "Buttons" "5", since the wheel counts as two buttons.
 
Old 05-03-2006, 10:14 AM   #3
nilz
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Registered: May 2006
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Hi,

Thanks for your tips, but this didn't help. I removed Emulate3Buttons line and added Option "Buttons" "5", but still facing the same problem in quakeforge qw. Anything else I could try?
 
Old 05-04-2006, 03:19 AM   #4
ioerror
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Hmmm, that's the standard configuration for a wheel mouse. Try running xev to check if X is interpreting the buttons correctly, pressing both buttons should, of course, generate two separate events. If the're OK, the problem must be in your quake config. If not, then hmmm, I don't know wtf is going on.
 
  


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