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Old 12-04-2005, 04:21 PM   #1
Plutonic
LQ Newbie
 
Registered: Dec 2005
Posts: 11

Rep: Reputation: 0
Ubuntu and Ati mobility x600 on acer aspire 1800


Hello,

I am having some minor problems getting my video card working properly on my Ubuntu 5.10, the installation on my laptop was quite smooth, got wireless networking up with wpa-psk encryption etc, and allmost everything else runs out of the box..

Have installed the fxglr driver for ATI, but can't seem to run UT smoothly. When i ran windows everything was fine, and i know it can be fine with linux as well.

Here is some configuration file information:

I generated my xorg.conf through fxglrconfig.

XORG.CONF
Quote:
Section "dri"

Mode 0666

EndSection

Section "Module"

Load "dbe" # Double buffer extension

SubSection "extmod"

Option "omit xfree86-dga" # don't initialise the DGA extension

EndSubSection

Load "type1"
Load "freetype"
Load "glx" # libglx.a
Load "dri" # libdri.a

EndSection

Section "Files"

RgbPath "/usr/X11R6/lib/X11/rgb"

EndSection

Section "InputDevice"

Identifier "Keyboard1"
Driver "kbd"
Option "AutoRepeat" "500 30"
Option "XkbRules" "xfree86"
Option "XkbModel" "pc104"
Option "XkbLayout" "us"

EndSection


Section "InputDevice"

Identifier "Mouse1"
Driver "mouse"
Option "Protocol" "ImPS/2"
Option "ZAxisMapping" "4 5"
Option "Device" "/dev/input/mice"
Option "Emulate3Buttons"

EndSection

Section "Monitor"

Identifier "Monitor0"

EndSection

Section "Device"

Identifier "Standard VGA"
VendorName "Unknown"
BoardName "Unknown"
Driver "vga"

EndSection

Section "Device"

Identifier "ATI Graphics Adapter"
Driver "fglrx"
Option "no_accel" "no"
Option "no_dri" "no"
Option "mtrr" "off"
Option "DesktopSetup" "(null)"
Option "ScreenOverlap" "0"
Option "GammaCorrectionI" "0x00000000"
Option "GammaCorrectionII" "0x00000000"
Option "Capabilities" "0x00000000"
Option "CapabilitiesEx" "0x00000000"
Option "VideoOverlay" "off"
Option "OpenGLOverlay" "on"
Option "CenterMode" "off"
Option "PseudoColorVisuals" "off"
Option "Stereo" "off"
Option "StereoSyncEnable" "0"
Option "FSAAEnable" "no"
Option "FSAAScale" "0
Option "FSAADisableGamma" "no"
Option "FSAACustomizeMSPos" "no"
Option "FSAAMSPosX0" "0.000000"
Option "FSAAMSPosY0" "0.000000"
Option "FSAAMSPosX1" "0.000000"
Option "FSAAMSPosY1" "0.000000"
Option "FSAAMSPosX2" "0.000000"
Option "FSAAMSPosY2" "0.000000"
Option "FSAAMSPosX3" "0.000000"
Option "FSAAMSPosY3" "0.000000"
Option "FSAAMSPosX4" "0.000000"
Option "FSAAMSPosY4" "0.000000"
Option "FSAAMSPosX5" "0.000000"
Option "FSAAMSPosY5" "0.000000"
Option "UseFastTLS" "0"
Option "BlockSignalsOnLock" "on"
Option "UseInternalAGPGART" "no"
Option "ForceGenericCPU" "no"
BusID "PCI:1:0:0" # vendor=1002, device=3150
Screen 0

EndSection

Section "Screen"

Identifier "Screen0"
Device "ATI Graphics Adapter"
Monitor "Monitor0"
DefaultDepth 24
#Option "backingstore"

Subsection "Display"
Depth 24
Modes "1440x900" "1024x768" "800x600" "640x480"
ViewPort 0 0 # initial origin if mode is smaller than desktop
EndSubsection

EndSection

Section "ServerLayout"

Identifier "Server Layout"
Screen "Screen0"
InputDevice "Mouse1" "CorePointer"
InputDevice "Keyboard1" "CoreKeyboard"

EndSection
My GLXINFO:
Quote:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX version: 1.2
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: MOBILITY RADEON X600 Generic
OpenGL version string: 1.3.5272 (X4.3.0-8.16.20)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square,
GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2c 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x33 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x34 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x35 8 pc 1 8 1 c y . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
0x36 8 pc 1 8 1 c . . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
0x37 8 gs 1 8 1 c y . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
0x38 8 gs 1 8 1 c . . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
Don't know if anyone needs more information to solve this, just can't figure this out on my own. Been through lots of wiki pages, and message boards, but most problems were that direct rendering doesn't work, mine does work, but not good enough..

My mouse won't even move ok in Unreal Tournament. Haven't tried other games yet, could be the game as well. Installed with a native loki installer.

Hope someone can help me out.

Grtz
 
Old 12-04-2005, 07:17 PM   #2
batalha
LQ Newbie
 
Registered: Dec 2005
Posts: 12

Rep: Reputation: 0
But what kind of error? Also look for your xlog (it's somewhere in /var/log.. Xorg.log or something), there may be more logs related to fglrx, but I wouldn't know cause I'm still new here have you read the gentoo ati faq?
 
Old 12-05-2005, 01:48 AM   #3
Plutonic
LQ Newbie
 
Registered: Dec 2005
Posts: 11

Original Poster
Rep: Reputation: 0
Quote:
Originally Posted by batalha
But what kind of error? Also look for your xlog (it's somewhere in /var/log.. Xorg.log or something), there may be more logs related to fglrx, but I wouldn't know cause I'm still new here have you read the gentoo ati faq?
Here is my Xorg.log: (didn't post complete, but only the weird errors i see)

Quote:
drmOpenDevice: node name is /dev/dri/card1 to card254
drmOpenDevice: open result is -1, (No such device)
drmOpenDevice: open result is -1, (No such device)
drmOpenDevice: Open failed

drmOpenByBusid: drmOpenMinor returns -1023
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 6, (OK)
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 6, (OK)
drmGetBusid returned ''
(II) fglrx(0): [drm] DRM interface version 1.0
(II) fglrx(0): [drm] created "fglrx" driver at busid "PCI:1:0:0"
(II) fglrx(0): [drm] added 8192 byte SAREA at 0xe0cbf000
(II) fglrx(0): [drm] mapped SAREA 0xe0cbf000 to 0xb7b82000
(II) fglrx(0): [drm] framebuffer handle = 0xd0000000
(II) fglrx(0): [drm] added 1 reserved context for kernel
(II) fglrx(0): DRIScreenInit done
(II) fglrx(0): Kernel Module Version Information:
(II) fglrx(0): Name: fglrx
(II) fglrx(0): Version: 8.16.20
(II) fglrx(0): Date: Aug 16 2005
(II) fglrx(0): Desc: ATI FireGL DRM kernel module
(II) fglrx(0): Kernel Module version matches driver.
(II) fglrx(0): Kernel Module Build Time Information:
(II) fglrx(0): Build-Kernel UTS_RELEASE: 2.6.12-10-686
(II) fglrx(0): Build-Kernel MODVERSIONS: no
(II) fglrx(0): Build-Kernel __SMP__: no
(II) fglrx(0): Build-Kernel PAGE_SIZE: 0x1000
(II) fglrx(0): [drm] register handle = 0xc8100000
(II) fglrx(0): [pcie] 65536 kB allocated with handle 0xdeadbeef
(II) fglrx(0): [drm] ringbuffer size = 0x00100000 bytes
(II) fglrx(0): [drm] DRM buffer queue setup: nbufs = 100 bufsize = 28672
(II) fglrx(0): [drm] texture shared area handle = 0xe0f7b000
(II) fglrx(0): shared FSAAScale=1
(II) fglrx(0): DRI initialization successfull!
(II) fglrx(0): front overlay: 0xd0c29000
(II) fglrx(0): back overlay: 0xd0d7f000
(II) fglrx(0): video overlay: 0xd0ed5000
(II) fglrx(0): FBADPhys: 0xd0000000 FBMappedSize: 0x00715000
(II) fglrx(0): FBMM initialized for area (0,0)-(1472,1261)
(II) fglrx(0): FBMM auto alloc for area (0,0)-(1472,900) (front color buffer - assumption)
(II) fglrx(0): Using hardware cursor (scanline 904)
(II) fglrx(0): Largest offscreen area available: 1472 x 349
(II) fglrx(0): Acceleration enabled
(II) fglrx(0): X context handle = 0x00000001
(II) fglrx(0): [DRI] installation complete
(II) fglrx(0): Direct rendering enabled
(==) RandR enabled
No matching visual for __GLcontextMode with visual class = 3 (32772), nplanes = 8
No matching visual for __GLcontextMode with visual class = 3 (32772), nplanes = 8
(II) Mouse1: ps2EnableDataReporting: succeeded
Everything works just fine, but glxgears isn't performing like it should and my games run very terrible with mouse delays etc.

Maybe it is just some extra setting for my ati card, or because it is amobility card, i don't know.

Really need some help on this one.

Grtz
 
  


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