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Old 03-03-2004, 07:56 AM   #1
TedMaul
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nVidia TNT2 framebuffer w/ 2.6 kernel?


Hi, I'm trying to get my console to use a higher resolution, using the framebuffer. I have an nVidia TNT2 and the 2.6 kernel. It works fine under 2.4, so I know that the card is capable, but I just can't get it to work with 2.6, even though I'm pretty sure I've compiled in all the right options. I've been trying to find the answer on Google, but all I've found are some references on the LKML for last year (during the -test phase) saying things like "we really ought to fix this" and another (unanswered) post with someone complaining of the same problem. Does anyone know if this has been fixed and should work? Has anyone with a similar setup managed to get it working?

Thanks.
 
Old 03-03-2004, 09:00 AM   #2
delta9
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Have you tried the riva framebuffer or the vesa framebuffer? vesa should work fine
 
Old 03-03-2004, 10:09 AM   #3
TedMaul
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I've tried both, but always get the same thing - the screen goes blank, like it's changing resolution, but then comes back to how it was before anyway.

My dmesg output has "Console: switching to colour framebuffer device 80x30" near the top and then the same thing about 20 lines further down.

... [edit: several hours later] ...

I've just got it working. I'm not sure if was upgrading my kernel from 2.6.2 to 2.6.3 or disabling rivafb in the build. My guess is the latter.

The only problem now is that the official (binary-only) nvidia drivers are now _really_ slow in X and aRts seems to be flaking out on me. Still, it's better than nothing and thanks for your help.

Last edited by TedMaul; 03-03-2004 at 02:27 PM.
 
  


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