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Distribution: Fedora 11, Yellow Dog Linux (PS3 Version)
Posts: 39
Rep:
how do i install graphics drivers
hi im trying to install graphics drivers for my GeForce 6200 AGP 128mb graphics card i have the original driver disk but i cant use it, ive googled this question and all i get is how to install nvidia drivers which ive already got but it still says (in cedega) 3D acceleration failed and the drivers are not installed,
Direct rendering: yes
So how do i install the cards own drivers (not the nvidia)
plz can anyone help
thanks
Last edited by intheshadows; 11-25-2007 at 01:28 PM.
The drivers on your discs won't work with Linux. Since this is an nvidia based card, you need to install the official nvidia drivers for linux. Since you are using Fedora, you can setup the livna rpm repository and then enter the command
What disc are you talking about here? According to the nvidia site, a geforce 6200 is supported by the driver labelled 100.14.19. You need to make sure that this is the version of kmod-nvidia that you have.
Like I said earlier, the version is available in the livna repo. If you want to see the version of kmod-nvidia you have, enter the command
Code:
$rpm -qa | grep -i nvidia
and to see what other versions are available, do
Code:
#yum list | grep -i nvidia
I don't think there is any point in trying to install the drivers from the cd, because firstly they usually have Windows only drivers and secondly, you should be able to use the driver in the livna repo.
Look in /etc/X11/xorg.conf and see if the driver is listed as "nvidia" instead of "nv". If its nv, change it to "nvidia" and restart X. Also try running glxgears which will show you stuff on 3D acceleration. If glxgears runs successfully, then your nvidia driver probably works as it should.
It seems like the nvidia is installed and works correctly. It appears that the the problem you are experiencing is quite common with cedega, so maybe try looking for a solution in their forums.
Distribution: Fedora 11, Yellow Dog Linux (PS3 Version)
Posts: 39
Original Poster
Rep:
well i have this problem with all my 3d games weather there run in cedega, wine, wineX its the same choppy poor graphics yet my system doubles the recommended requirements
would it pose a problem with it bieng x86 bit
Last edited by intheshadows; 11-25-2007 at 04:02 PM.
Cedega and WineX are all based on WINE, so its not surprising that you can have the same problem with those apps. What happens when you run Linux openGL based games? I am not sure whether using 32 bit or 64 bit makes a difference.
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