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Old 07-08-2011, 09:31 AM   #31
Dani1973
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Quote:
Originally Posted by cascade9 View Post
The only time that the 'less faster cores are better than more slower cores' for gaming is for old games..and old games have requirements so low that it wont matter if you have a 'faster' dual core or a 'slower' quad (or higher) core CPU.
I think you would be amazed how many recent games are still single threaded.
And even if they have support for more it's often very poor or limited to 2 cores.
 
Old 07-08-2011, 09:49 AM   #32
TobiSGD
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Originally Posted by cascade9 View Post
A fairly small list of things that benefit from multicore CPUs, but its getting to the point where the shorter list is one that tells you what doesnt benefot from multi-threading....
Of course I have forgotten the most obvious use case: running many programs simultaneous. Ripping a DVD, syncing my Slackware mirror and playing a decent game feels simply better on a fast multicore. But of course that is only me.

Quote:
Originally Posted by Dani1973
I think you would be amazed how many recent games are still single threaded.
And even if they have support for more it's often very poor or limited to 2 cores.
I would think that many (if not most) games nowadays are multi-platform (developed to run on XBox360 and PS3 also), and are somewhat optimized to at least the run good at the XBox360 as common denominator. That machine has three cores, the PS3 even more. I would think that at least some of those games also benefit from a third our fourth core on a PC. But I may be wrong here.
 
Old 07-12-2011, 02:42 AM   #33
cascade9
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Quote:
Originally Posted by TobiSGD View Post
Of course I have forgotten the most obvious use case: running many programs simultaneous. Ripping a DVD, syncing my Slackware mirror and playing a decent game feels simply better on a fast multicore. But of course that is only me.
No, its not only you


Quote:
Originally Posted by Dani1973 View Post
I think you would be amazed how many recent games are still single threaded.
And even if they have support for more it's often very poor or limited to 2 cores.
Sure, there are still single threaded games coming out. Just 'light' games, all the 'serious' games are muti-threaded.

Quote:
Originally Posted by TobiSGD View Post
I would think that many (if not most) games nowadays are multi-platform (developed to run on XBox360 and PS3 also), and are somewhat optimized to at least the run good at the XBox360 as common denominator. That machine has three cores, the PS3 even more. I would think that at least some of those games also benefit from a third our fourth core on a PC. But I may be wrong here.
I always forget that the PS3 and xbox360 are mutlicored. That is at least part of he reason why gaming is moving to multi-threading.

BTW, this is interesting-

Quote:
- Crysis takes advantage of 64-bit processors although only by using a 64-bit operating system such as Windows XP Pro 64-bit edition or Windows Vista 64-bit edition. According to Cevat Yerli, Crysis will have a 10-15% performance increase per thread running in 64-bit. Thus a dual core processor will run 20-30% faster than a single and a quad will run 40-60% faster than a single.
http://www.incrysis.com/wiki/index.p...m_Requirements
 
Old 07-12-2011, 08:46 AM   #34
TigerLinux
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During CES a group of overclockers with access to liquid nitrogen and liquid helium for the extra boost of coldness cooled an AMD Phenom II X4 chip to -232 degrees Celsius. Once they got the chip cooled to this frigid temperature, they pushed the clock speed all the way up to 6.5GHz, which is a world record for a quad-core CPU, and then dished out an astonishing 45,474 3DMarks score!
6.5 GHz, crazy?
 
Old 07-13-2011, 02:05 AM   #35
cascade9
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Liquid nitrogen, thats crazy. Also unusable for anything apart from benchtesting.
 
  


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