I've searched, and I've searched, and I've searched.. I've posted on Gentoo forums, to which I received rather snobbish remarks, and I've put up with this probme for far to long.. and I would love to start getting some insight into it.
First, let's get this out of the way:
- this does not happen in windows
- it is not keyboard specific, at least for me
- the games are being run natively
The problem happens as such:
I use arrow keys to move, shift to run, control to crouch (just examples). If I'm holding all at once, and shooting with the mouse or what-have-you, and reloading with other keys, and pressing others, and so forth.. after I'm simultaneously pressing about .. 4 or 5 keys at once I'd say, the keyboard just halts, and I have to release the keys to continue moving, as no input will be accepted until the keys are released.
I must say again, this problem does not
happen in Windows. It is deeply annoying.
A google search for 'site:snes9x.com "chrono trigger" keyboard
' also clarifies that the problem exists (albeit, I can hold down more than one key). It's just frustrating to be in the heat of a battle, and all of a sudden I stop moving, stop shooting, etc.. gotta release my hand from all the keys, then continue.. by which time I'm kindly watching the game from Spectator as I've no doubt been killed.
I'm using Gentoo Linux (2004.1, base system 1.4.16), on a 2.4.26 kernel, XFree 4.3.0-r6.
My current keyboard is a Logitech Internet Navigator. It's happened on two other keyboards that I've had in the past. Always in Linux, and not Windows.
So please, if anyone has had this, and, although I doubt it, fixed it.. let me know what you did. Some users report that it is in fact the keyboard, while I cannot rule this out, I do believe there is an alternate solution that hasn't yet been found.