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12-19-2010, 08:38 PM
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#1
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Member
Registered: May 2010
Location: 3 planets away from the sun.
Distribution: Linux mint, Slackware
Posts: 228
Rep:
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Why is wine using both of my cpu threads?
I was installing a game on my netbook with wine and it seems that it's using both of the cpu threads.
Did wine fix the multi-thread bug?
EDIT:
Sorry to get anyones hopes up, but I did later find that I was misreading some data. When I saw it say 100% cpu usage I thought it meant both threads, but I later found out that it only applied to one thread.
Last edited by darkstarbyte; 12-28-2010 at 03:35 AM.
Reason: I might have been spreading false information if I left it alone.
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12-20-2010, 04:37 PM
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#2
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Guru
Registered: Mar 2008
Posts: 8,557
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Myth 9: "Wine is for Linux only"
This is just plain incorrect. OK, as of now Wine does not run on many platforms: just Linux, MacOS X, FreeBSD and Solaris. Still, this is not 'Linux only'.
It is true too that most developers work on Linux. So you run a higher risk of having a specific release of Wine not compile/work on a non-Linux platform. But this is usually fixed in the next release. Also Wine has been known to be missing some important functionality on non-Linux, e.g. good multi-threading. As far as I know these problems are now solved and Wine works just as well on any of the three platforms mentioned above.
There also is a Win32 compatibility project for OS/2 (Odin), which makes use of Wine code.
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12-28-2010, 03:36 AM
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#3
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Member
Registered: May 2010
Location: 3 planets away from the sun.
Distribution: Linux mint, Slackware
Posts: 228
Original Poster
Rep:
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Quote:
Originally Posted by jefro
Myth 9: "Wine is for Linux only"
This is just plain incorrect. OK, as of now Wine does not run on many platforms: just Linux, MacOS X, FreeBSD and Solaris. Still, this is not 'Linux only'.
It is true too that most developers work on Linux. So you run a higher risk of having a specific release of Wine not compile/work on a non-Linux platform. But this is usually fixed in the next release. Also Wine has been known to be missing some important functionality on non-Linux, e.g. good multi-threading. As far as I know these problems are now solved and Wine works just as well on any of the three platforms mentioned above.
There also is a Win32 compatibility project for OS/2 (Odin), which makes use of Wine code.
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I really don't see a need for this.
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