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Old 08-17-2003, 01:32 PM   #1
dfuse
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Registered: May 2003
Location: Leuven, Belgium
Distribution: Gentoo Linux
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sound latency in enemy territory


Hey,
my sounds works fine in my Gentoo, I installed enemy territory lately, was surprised that everything worked immediately, except for the sound, which is always playing half a second later than the action that triggered the sound. Anybody would knew what to do?
 
Old 08-17-2003, 02:08 PM   #2
andrew001
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Try turning down the sound quality and some of the more demanding specs. Enemy territory was too much for my boxen the way it was configured, so I had to change it a bit.
 
Old 08-18-2003, 06:31 AM   #3
dfuse
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Hm, I'll try that, although the game runs like a charm at 1280*1024.
 
Old 08-18-2003, 01:33 PM   #4
dfuse
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still the same, and I installed ut2003 today, and that has the same problem! So I think it is something with my sound in Linux and not et. Sound in xawtv, xmms, mplayer, etc works fine.
 
Old 08-25-2003, 11:06 PM   #5
solspin
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Registered: Apr 2003
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don't know if you got your sound delay problem fixed, but I had that same problem too. For ut2003 I had to download the openal source from http://www.openal.org/ and compile it. When compiling the openal source, it will create a libopenal.so.0.0.6 file which you rename to openal.so and copy to the System folder, REPLACING the openal.so file under the ut2003/System directory.

Last edited by solspin; 08-25-2003 at 11:08 PM.
 
Old 08-27-2003, 06:09 AM   #6
dfuse
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Hmm thanks, I'll try that out as soon as I've got Internet back on my linux box and I'll check if Enemy Territory uses the same file by accident.
 
  


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