sound latency in enemy territory
Hey,
my sounds works fine in my Gentoo, I installed enemy territory lately, was surprised that everything worked immediately, except for the sound, which is always playing half a second later than the action that triggered the sound. Anybody would knew what to do? |
Try turning down the sound quality and some of the more demanding specs. Enemy territory was too much for my boxen the way it was configured, so I had to change it a bit.
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Hm, I'll try that, although the game runs like a charm at 1280*1024.
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still the same, and I installed ut2003 today, and that has the same problem! So I think it is something with my sound in Linux and not et. Sound in xawtv, xmms, mplayer, etc works fine.
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don't know if you got your sound delay problem fixed, but I had that same problem too. For ut2003 I had to download the openal source from http://www.openal.org/ and compile it. When compiling the openal source, it will create a libopenal.so.0.0.6 file which you rename to openal.so and copy to the System folder, REPLACING the openal.so file under the ut2003/System directory.
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Hmm thanks, I'll try that out as soon as I've got Internet back on my linux box and I'll check if Enemy Territory uses the same file by accident.
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