Linux - General This Linux forum is for general Linux questions and discussion.
If it is Linux Related and doesn't seem to fit in any other forum then this is the place. |
| Notices |
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
Are you new to LinuxQuestions.org? Visit the following links:
Site Howto |
Site FAQ |
Sitemap |
Register Now
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
 |
GNU/Linux Basic Guide
This 255-page guide will provide you with the keys to understand the philosophy of free software, teach you how to use and handle it, and give you the tools required to move easily in the world of GNU/Linux. Many users and administrators will be taking their first steps with this GNU/Linux Basic guide and it will show you how to approach and solve the problems you encounter.
Click Here to receive this Complete Guide absolutely free. |
|
 |
01-12-2005, 04:45 PM
|
#1
|
|
LQ Newbie
Registered: Jan 2005
Location: Portland, Oregon
Distribution: Fedora Core 3...Slackware someday :-)
Posts: 11
Rep:
|
Games under Linux - Support nightmare
I was reading about the good and the bad regarding Windows vs Linux. I found myself wishing that game companies would start porting 'real' games over to Linux (like UT2004, Doom3)
Then I realized that doing so might turn into a support nightmare. Can you imagine trying to support a game that could be running on 372 (distrowatch figure) different distro's of Linux. The reality is that you'd have to make support agreements with only a hand full of the most well known and supported distros....Red Hat (not Fedora!) Mandrake, Novell-Suse, Xandros and 'maybe' Ubuntu and Lycoris. How could you really support a game running on slackware?. The same thing goes for production software such as Adobe Photoshop or Macromedia xxx.
That said...playing my own devils advocate....Support could be based on signed libraries and such, If you have libxxx.0.2.1 and it is signed then we can help you. Or a company could support the product strictly on an open forum playing a minor support role and letting the community do most of the help (already the norm)
Just my 3.14159 worth
Matt
|
|
|
|
01-12-2005, 04:53 PM
|
#2
|
|
Senior Member
Registered: Jul 2003
Location: Indiana
Distribution: Suse 6.0+, Mandrake 5.0-10.0, Redhat 6.0-9.0, Gentoo 1.2+, Gnoppix, Knoppix, Sabayon, Ubuntu 5.04+
Posts: 1,811
Rep:
|
Just an idea but it's not like the Game companies and the major linux distro's couldn't pair up. The game companies share the source to Suse and Redhat and Mandrake and the linux distro's make a compiled rpm out of it so that the games compaines can sell it. Then the linux distro's get, 10% of the profit?
No one but companies would actually see the source code...
|
|
|
|
01-12-2005, 05:37 PM
|
#3
|
|
LQ Newbie
Registered: Jan 2005
Location: Portland, Oregon
Distribution: Fedora Core 3...Slackware someday :-)
Posts: 11
Original Poster
Rep:
|
Quote:
Originally posted by Caeda
Just an idea but it's not like the Game companies and the major linux distro's couldn't pair up. The game companies share the source to Suse and Redhat and Mandrake and the linux distro's make a compiled rpm out of it so that the games compaines can sell it. Then the linux distro's get, 10% of the profit?
No one but companies would actually see the source code...
|
I'm betting your right that this will be the only real way to get real support from game (or software) companies. Still it would be hard to get support for the non-corporate distro's because they will most likely not create a compiled RPM. (other than support forums)
I'm still new to Linux, but I can see where this may not even be a problem at all....but try telling that to a CEO of a game company that may know nothing about how Linux really works.
10% for the distro company is a great idea, what a way to get extra revenue.
|
|
|
|
01-12-2005, 06:10 PM
|
#4
|
|
Member
Registered: Sep 2002
Location: Novi Sad, Vojvodina
Distribution: Slackware, FreeBSD
Posts: 386
Rep:
|
Re: Games under Linux - Support nightmare
Quote:
Originally posted by maamold
I found myself wishing that game companies would start porting 'real' games over to Linux (like UT2004, Doom3)
|
These games you mention already have native Linux ports and the work quite well on the plethora on Linuxes.
It doesnt really matter which Linux you use.
|
|
|
|
01-13-2005, 01:16 AM
|
#5
|
|
Member
Registered: Oct 2002
Location: Utah
Distribution: Gentoo(2.6.23-r3)
Posts: 181
Rep:
|
The problem doesn't(usually) lie in the distro, but in how the program is compiled and what the end user has done to the Linux environment.
Basically, game manufacturers face the exact same problems in Linux as they do in Windows.
Sure, there are certain distros who's kernel tweaks have made them incompatible with the Linux community at large but that's a select few. Heck, there's even a fancy new organization for standardizing the Linux kernel which Red Hat, Slack and most of the other big distros are a part of.
As a for-instance, anyone out there who can't run the official release of the original Unreal Tournament? I mean, honestly, the original UT hasn't been updated since before MS released Internet Exporer 6 3+ years ago... And I can still run it on RH, Fedora, Gentoo, Debian, and just about any other Linux distro out there.
The reason most game manufacturers DON'T port to Linux is that most of them don't know how(and until recently had almost no motivation). All they know is Windows programming using Microsoft's Visual Studio(Visual C++ Visual Basic) and Direct X, both of which are Windows-only.
Sad fact is that most people don't learn C++ or C# or whatever. They learn Visual C++ or, Visual C#(Which, despite similarities, are actually completely different languages from their standard counterparts) and, rather than use OpenGL or other cross-platform direct access APIs, they use DirectX, which makes porting it to Linux require almost an entire re-write of the code, that is, if the code isn't chock-full of Visual Studio code... then it does require an entire re-write of the code.
|
|
|
|
01-13-2005, 08:00 AM
|
#6
|
|
Member
Registered: Dec 2003
Location: Little Rock, AR
Distribution: Fedora Core 2, AIX, HP-UX, Solaris, Whitebox
Posts: 193
Rep:
|
Um, UT2003 and UT2004 both come with linux installers on the last disk. So, as for that wish, *** poof *** it's been fullfilled. Unsure of Doom3. Have seen Q3 and Q2 run under linux with few issues.
As for the support nightmare issue, that seems somewhat irrelevant now.
|
|
|
|
01-13-2005, 10:22 AM
|
#7
|
|
Member
Registered: Oct 2002
Location: Utah
Distribution: Gentoo(2.6.23-r3)
Posts: 181
Rep:
|
Yes. There is a Linux version of Doom3. Come on, this is ID we're talking about. ID and Epic have, been providing Linux support for their games for years(ID since Quake 2 I think and Epic since Unreal Tournament).
IMHO, the companies we really need to push are Blizzard and Bungie. Yeah, I know that Bungie is a MS subsidiary, but that still doesn't mean that I can't dream about playing Halo 2 on my Linux compy. Ooh, and Warcraft 3... That one, I think, could really benefit from being Linuxized. I mean, I noticed some pretty good enhancements in speed and picture clarity when I ran it using WineX(Cedega) as opposed to Windows XP(on the same computer)... Imagine if it was Linux native.
PS:looseCannon, your sig is awesome.
|
|
|
|
01-13-2005, 10:54 AM
|
#8
|
|
Member
Registered: Dec 2002
Distribution: Slackware
Posts: 927
Rep:
|
Re: Games under Linux - Support nightmare
Quote:
Originally posted by maamold
Then I realized that doing so might turn into a support nightmare. Can you imagine trying to support a game that could be running on 372 (distrowatch figure) different distro's of Linux. The reality is that you'd have to make support agreements with only a hand full of the most well known and supported distros....Red Hat (not Fedora!) Mandrake, Novell-Suse, Xandros and 'maybe' Ubuntu and Lycoris. How could you really support a game running on slackware?. The same thing goes for production software such as Adobe Photoshop or Macromedia xxx.
|
you bring up a great point. my first reaction was "Linux doesn't need corporate support, we've done fine so far without it" - that works for those of us that actually like figuring things out ourselves, but as Linux gets a broader base, and given that these companies are charging a lot of money for their products, it does present a real problem.
your idea of limiting support to specific releases of specific distros makes sense - it would cut down on support problems and give casual users a reference, but not limit the tweakers.
|
|
|
|
01-13-2005, 11:48 AM
|
#9
|
|
Member
Registered: Aug 2003
Location: Omaha, NE, USA
Distribution: PCLinuxOS 2007
Posts: 808
Rep:
|
Gee, I wonder how existing proprietary apps manage to install on a wide range of distros without problems. Apps like Java, and Firefox, and games like UT2004, Doom3, and Majesty, to name a few.
I think this is a non-problem. There is more difference between desktops than there is between distros.
|
|
|
|
01-13-2005, 12:56 PM
|
#10
|
|
LQ Newbie
Registered: Jan 2005
Location: Portland, Oregon
Distribution: Fedora Core 3...Slackware someday :-)
Posts: 11
Original Poster
Rep:
|
Re: Re: Games under Linux - Support nightmare
Quote:
Originally posted by AxeZ
These games you mention already have native Linux ports and the work quite well on the plethora on Linuxes.
It doesnt really matter which Linux you use.
|
Thats what I meant. 'Like UT2004 and Doom3' they have already been ported
|
|
|
|
01-13-2005, 12:59 PM
|
#11
|
|
LQ Newbie
Registered: Jan 2005
Location: Portland, Oregon
Distribution: Fedora Core 3...Slackware someday :-)
Posts: 11
Original Poster
Rep:
|
Quote:
Originally posted by looseCannon
Um, UT2003 and UT2004 both come with linux installers on the last disk. So, as for that wish, *** poof *** it's been fullfilled. Unsure of Doom3. Have seen Q3 and Q2 run under linux with few issues.
As for the support nightmare issue, that seems somewhat irrelevant now.
|
\
That is what I meant, I guess I should have written 'Such as the UT2004 and Doom3 Ports'
|
|
|
|
| Thread Tools |
Search this Thread |
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 03:04 AM.
|
|
LinuxQuestions.org is looking for people interested in writing
Editorials, Articles, Reviews, and more. If you'd like to contribute
content, let us know.
|
Latest Threads
LQ News
|
|