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01-21-2004, 08:54 AM
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#1
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Member
Registered: Sep 2003
Location: Rawalpindi, Pakistan
Distribution: Slackware
Posts: 86
Rep:
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Framebuffer console settings
How do i change the framebuffer console resolution and other settings. Its currently set to 1024x768 i think.
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01-21-2004, 09:24 AM
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#2
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HCL Maintainer
Registered: Jun 2003
Location: Tupelo, MS
Distribution: Gentoo
Posts: 6,926
Rep: 
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Re: Framebuffer console settings
Quote:
Originally posted by n3tw0rk
How do i change the framebuffer console resolution and other settings. Its currently set to 1024x768 i think.
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Try your /etc/X11/XF86Config file (or XF86Config-4). What distribution are you using? If you will put that in your user cp above it will help you get better answers.
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01-21-2004, 12:14 PM
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#3
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Member
Registered: Oct 2003
Distribution: Debian
Posts: 39
Rep:
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If you use lilo, see the 4th post down
http://www.knoppix.net/forum/viewtopic.php?t=6659
Otherwise, I don't know.
Since you said framebuffer console, I'm assuming you're talking about settings that have nothing to do with X. You can set 'vga=ask' to give you more info about possible vga settings.
Last edited by Tramontane; 01-21-2004 at 12:18 PM.
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01-21-2004, 02:10 PM
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#4
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Member
Registered: Sep 2003
Location: Rawalpindi, Pakistan
Distribution: Slackware
Posts: 86
Original Poster
Rep:
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Well i am using Slackware 9.1. When my system boots up the font size is too small in console(Runlevel 3). I want to change that resolution. Yes i use LILO, but can't it be done without messing with LILO. I mean after all its the frame buffer we have to deal with!
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01-21-2004, 02:16 PM
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#5
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Member
Registered: Oct 2003
Distribution: Debian
Posts: 39
Rep:
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Since it's Slackware, it's using lilo to alter those settings. So I guess the choice has kind of been made for you already.
If you want it to behave as if normal(larger text, no colors), alter your vga setting in lilo to say 'vga=normal'. And remember to run lilo after editting lilo.conf.
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01-21-2004, 07:51 PM
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#6
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Member
Registered: Mar 2003
Location: Sungai Petani
Distribution: Slackware
Posts: 143
Rep:
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Something strange happen here... why the linux 2.4.23 don't have the framebuffer console support in the kernel configuration? Is it altered or else where I can enable it ? (I known where it is reside, or perhaps it is altered?)
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01-22-2004, 03:02 AM
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#7
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Senior Member
Registered: Mar 2003
Location: Burke, VA
Distribution: RHEL, Slackware, Ubuntu, Fedora
Posts: 1,418
Rep:
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The 2.4.23 kernel isn't stock with slack 9.1 -- So I'm assuming you compiled it yourself and left out framebuffer console support -- or vga mode selection support.
All those options are under "character devices" in the menu config.
Once you have support in your kernel, you use a kernel parameter (regardless of boot-loader) to specify what resolution and color depth the framebuffer uses.
# VESA framebuffer console @ 800x600x32k
vga="787"
Is what I'm using on my laptop.
The slackware lilo.conf has a very nicely commented section for selection of framebuffer configuration.
-Shade
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01-24-2004, 08:31 AM
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#8
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Member
Registered: Mar 2003
Location: Sungai Petani
Distribution: Slackware
Posts: 143
Rep:
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Forgive me..if I was too annoying...
After searched around the menuconfig, there is no framebuffer options..what can I do ? or does the name changed ? I am lost, help me..
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01-24-2004, 11:27 AM
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#9
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Senior Member
Registered: Sep 2003
Location: Sweden
Distribution: Debian
Posts: 3,032
Rep:
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If you're using the 2.4 series kernels the framebuffer options are under "Console drivers". Make sure you have the "Prompt for incomplete and experimental drivers" option at the top of the config screen checked (under "Code maturity level options") to get all the options.
Håkan
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