app send-receive performance problem running using Linux (Mono)
Hi I run two copies of my test application on the same machine (Windows and Linux OSs). One application acts as sender and the other one as receiver. Running it on Windows gives a same result for sending and receiving sides.
Testing it on Linux (using Mono) gives different result: sender sends msgs as twice quicker than the other instance of an application revives it. I use Mono 2 and SUSE Linux 10 Server
Does anyone has any idea why it is happening? Is it to do with Mono or Linux?
Please let me know if you need any additional information. Any help is much appreciated!
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