WoW opengl problem
A couple of days ago I got wow working with cedega and it ran really smooth. The only problem I couldn't fix was the circle for AoE spells.. anyways, I never installed the game from scratch, I just copied it from my Win drive and did some small changes in the wtf-conf. I was running just as good as in windows (90-100 FPS in low populated small areas, down to 20-30 at worst case), but then they released the new patch so to avoid trouble patching in linux I did that in win then copied the whole thing over again. But this time I'm not getting near as good performance in opengl (30-40 FPS where it used to be 90-100 and down to below 10 worst case). I can't think of something I missed that I did the first time. I have added some fixes to my transgaming conf but that doesn't work..
Anyone had similar trouble with opengl that they got fixed?
I tried running cedega WoW.exe -- -debug -opengl to see if I got anything usefull out, and this is what it spams out constantly when the game starts:
err:virtual:VirtualFree Could not remap pages, expect trouble
Last edited by Krao; 09-24-2005 at 12:22 PM.