winex compile problem
I'm trying to compile winex 3.2.1 cvs. it goes for a while, but then it gets these errors.
--------- Error log - file /root/temp/cvswinex/ErrorLog : ---------
audio.c:399: error: too few arguments to function `snd_pcm_hw_params_get_buffer_time'n games. So Wine is best for apps, WineX for games.
audio.c:399: error: too few arguments to function `snd_pcm_hw_params_get_buffer_time_min'
audio.c:399: error: too few arguments to function `snd_pcm_hw_params_get_buffer_time_max'
audio.c:400: error: too few arguments to function `snd_pcm_hw_params_get_periods'
audio.c:400: error: too few arguments to function `snd_pcm_hw_params_get_periods_min'
audio.c:400: error: too few arguments to function `snd_pcm_hw_params_get_periods_max'
audio.c:401: error: too few arguments to function `snd_pcm_hw_params_get_period_size'
audio.c:401: error: too few arguments to function `snd_pcm_hw_params_get_period_size_min'
audio.c:401: error: too few arguments to function `snd_pcm_hw_params_get_period_size_max'
audio.c:402: error: too few arguments to function `snd_pcm_hw_params_get_period_time'
audio.c:402: error: too few arguments to function `snd_pcm_hw_params_get_period_time_min'
audio.c:402: error: too few arguments to function `snd_pcm_hw_params_get_period_time_max'
audio.c:403: error: too few arguments to function `snd_pcm_hw_params_get_tick_time'
audio.c:403: error: too few arguments to function `snd_pcm_hw_params_get_tick_time_min'
audio.c:403: error: too few arguments to function `snd_pcm_hw_params_get_tick_time_max'
audio.c: In function `ALSA_WaveInit':
audio.c:473: error: too few arguments to function `snd_pcm_hw_params_get_rate_min'
audio.c:474: error: too few arguments to function `snd_pcm_hw_params_get_rate_max'
audio.c:475: error: too few arguments to function `snd_pcm_hw_params_get_channels_min'
audio.c:475: error: too few arguments to function `snd_pcm_hw_params_get_channels_max'
audio.c:505: error: too few arguments to function `snd_pcm_hw_params_get_channels_min'
audio.c:506: error: too few arguments to function `snd_pcm_hw_params_get_channels_max'
audio.c:507: error: too few arguments to function `snd_pcm_hw_params_get_channels_min'
audio.c:507: error: too few arguments to function `snd_pcm_hw_params_get_channels_max'
audio.c: In function `wodPlayer_DSPWait':
audio.c:767: error: too few arguments to function `snd_pcm_hw_params_get_period_time'
audio.c: In function `wodOpen':
audio.c:1169: warning: passing arg 3 of `snd_pcm_hw_params_set_buffer_size_near' makes pointer from integer without a cast
audio.c:1170: error: too few arguments to function `snd_pcm_hw_params_get_buffer_size'
audio.c:1172: warning: passing arg 3 of `snd_pcm_hw_params_set_period_size_near' makes pointer from integer without a cast
audio.c:1173: error: too few arguments to function `snd_pcm_hw_params_get_period_size'
audio.c:1175: warning: passing arg 3 of `snd_pcm_hw_params_set_rate_near' makes pointer from integer without a cast
audio.c: In function `DSDB_MMAPCopy':
audio.c:1688: error: too few arguments to function `snd_pcm_hw_params_get_channels'
audio.c:1689: error: too few arguments to function `snd_pcm_hw_params_get_format'
audio.c:1690: error: too few arguments to function `snd_pcm_hw_params_get_period_size'
audio.c:1683: warning: unused variable `state'
audio.c: In function `DSDB_CreateMMAP':
audio.c:1732: error: too few arguments to function `snd_pcm_hw_params_get_format'
audio.c:1733: error: too few arguments to function `snd_pcm_hw_params_get_buffer_size'
audio.c:1734: error: too few arguments to function `snd_pcm_hw_params_get_channels'
audio.c: In function `IDsDriverBufferImpl_GetPosition':
audio.c:1876: error: too few arguments to function `snd_pcm_hw_params_get_period_size'
audio.c: At top level:
audio.c:184: warning: `wodPlayerCmdString' defined but not used
make[2]: *** [audio.o] Error 1
make[2]: Leaving directory `/root/temp/cvswinex/winex/dlls/winmm/winealsa'
make[1]: *** [winmm/winealsa/libwinealsa.drv.so] Error 2
make[1]: Leaving directory `/root/temp/cvswinex/winex/dlls'
make: *** [dlls] Error 2
It looks like some kind of a sound issue. Any ideas what's going wronG??
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