Today i downloaded winex using cvs and have been trying to get counterstrike working with it.
It took a bit of mucking around to get winex installed with a fake windows drive.
Ive got it set up with the fake windows drive as '/home/user/.transgaming/c_drive/'
Counterstrike is installed on '/dev/hda1' which is a winXP install.
I do 'wine /mnt/hda1/path/to/hl.exe -- hl.exe -game cstrike -console' and it starts up a full screen sized window (1024x768) but the actual counterstrike only takes up the top left hand corner (its still in 640x480 i think). The menu is *very* slow to load and then navigating is also slow. I tried changing the video mode to openGL 1024x768 but that didnt do anything.
There is no sound at all.
It hangs randomly.
When trying to create a lan game there is only a few maps all of which have .bsp on the end.
None of the usual maps i play are there (de_aztec, de_dust, de_dust2 to name a few).
Quite a list of problems
The [x11drv] section of my .wine/config file is as follows:
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Number of colors to copy from the default palette
"CopyDefaultColors" = "0"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
;"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
"Desktop" = "1024x768"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XShm extension if present
"UseXShm" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "Y"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Use this to make your X server execute all commands
; sequentially rather than buffering commands. Will make
; everything really SLOW but can be nice for debugging.
;; "Synchronous" = "Y"
Thanks in advance for any help or advice in solving these problems.
I have been trying to run it in fluxbox. I dont know if it should make any difference but i will try to run it in kde.
Direct rendering wasnt enabled. The command 'glxinfo' was reporting that. I made some changes to XF86Config and got that turned on. It didnt seem to do anything for counterstrike though. Maybe wine isnt linked to the right libs or something.