What is direct rendering and how to enable it.
I have download and install a linux-based game named: "Boson"
Someone on this forum have introduced this game but I cannot remember his name or the web address right now? When I launch this game it said direct rendering is not enbale. The game will be very slow. And it asked me to enable direct rendering. When the game is load, it was too slow that my mouse cannot move, and I have no choices but exit it. How to fix this please. I think boson is not a huge game and eventhogh my PC is slow, it mustn't be too slow like this.!!! |
In a nutshell: DRI includes card/chipset-specific commands which enables the X server to talk directly to the video card - natively - without having to resort to a VESA compatibility mode. That's not exactly accurate but a fair brief explanation.
If you really want to learn more about it check out http://dri.freedesktop.org/wiki/ With that said: to enable DRI you generally have to compile the kernel module for the video chipset in your computer, then download and install (or compile and install) the specific X server for your video chipset/video card. Could you post some specifics for your computer (post some specifications!) and we'll point you at a good HowTo specific to your chipset. --Kim |
Answer: YOU do not have 3d acceleration (3D Card)
regards |
shazam75,
How can you know that when he hasn't posted his configuration? |
Quote:
TruongAn: Could you post the output of these two commands? Code:
lspci |
Hi Kim
It sounds like he does not have 3D acceleration. Regards Shelton. |
Yes, I don't have 3D acceleration, Do you have any suggest to make the game play???
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How about posting the output of the commands cs-cam gave so someone can help you?
You'll probably need to run /sbin/lspci rather than just lspci though... |
I don't think you need my lspci output because I used onboard video card.
However I posted it here in order to seek for help Code:
00:00.0 Host bridge: Intel Corporation 82810E DC-133 GMCH [Graphics Memory Controller Hub] (rev 03) [code ] Driver "kbd" Driver "mouse" Driver "i810" [/code] So, what I have to do next? |
On the contrary, we now know that you indeed have a i810 graphics and you're using the correct driver. Try adding
Code:
Option "DRI" Code:
cat /var/log/Xorg.0.log | grep dri |
OK, I will try your suggestion later.
and by the way, I have 1152x864 resolution, 24-bit color depth and 75Hz refresh rate. Will it matter me? |
Yes, you have to use 16 bit colour for 3d acceleration. See the man page for i810
Code:
man i810 |
I hav done what you said the command
Code:
cat /var/log/Xorg0.log | grep dri Code:
X.Org XInput driver : 0.4 It run a little bit faster but still too slow to play. Why? |
I think it's clear from the log that X was unble to load the dri module. I'd recommend reading the lines around the error message to see if they give more information about the failure. Did you set the colour depth to 16?
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