Linux - GamesThis forum is for all discussion relating to gaming in Linux.
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Linux sucks at this moment at games. New games are ported to linux only after a long time. I think this is because the lack of homogeneity among distributions or even in one system alone. And maybe because there is no 'standard' way of doing graphics (the equivalent of directx). Of course, there is opengl, but i think opengl is lacking some of the advanced features that directx offers. SDL looks good, but compared to directx it is still a baby. Maybe in the future things will look better in this aspect of linux.
As for the games I would like to see ported:
DIABLO II - I am an addict
Warcraft 3 - very cool game
Half Life 2 - promises very much
The entire Dungeons and dragons related games ( Baldur's, Icewind Dale, Morrowind...)
There are many titles I would like to mention, but... enough.
I disagree. OpenGL is much better, in my opinion, than DirectX. Lots of the greates games ever, have been done using opengl.
Sdl is quite different to DirectX. For example, the 3d graphics handling is using OpenGL, so u don't have anything to complaint them about this. I'm now learning SDL, and i think that it's powrful enough to do great things with it. Non offical libs are also great for developers.
The problem is... MONEY. We are not cheap for game devs, and we aren't a big sector of the gaming population, so they will not (at least by now) put any effort on linux porting. Thats all.
When you say great games you refer to Quake *, Half life, Unreal *, but there are other great games which are directx only. Examples include all that was done by blizzard for the windows platform, the almost to come half life 2 which will be dx9 based without opengl support(at this moment at least), Need for Speed series, Commandos, etc. For the time being I think directx offers more capabilities than opengl, and that because ms doesn't want to loose and pumps a lot of money into the development of directx. But opengl will catch up as it is the single portable api in existence. I myself want to learn opengl and not directx because directx is cumbersome and had to use. And I hope to make great portable games in the future (yeah, i'm day dreaming).
I can live without most games, since Linux does have a few great ones (I'm talking about ScummVM - not really a game but still brilliant, and Neverball which is superb). The only games I ever play on Windows are: Black & White, Quake 3 and most importantly Eternal Daughter, which is not only a fantastic games, but also a fantastic free game. Unfortunately it was created with Multimedia Fusion, which doesn't give you source code, so unless someone ports that...