[SOLVED] What's the definitive way to know if GL is working or not?
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What about GLUT. What is a definitive way of detirmining that GLUT is installed properly. And if it is installed properly, why don't some games see it and compile properly?
Thats right, and it is needed to compile opengl games and apps. It is very frustrating when I see a very cool opengl game such as Tux-a quest for herring appear to configure properly only to give the error "undefined reference to glutinitwindowposition" or something similer.
Some Glut applications seem to go ok, others don't. I don't understand why.
It is a shame because it is a very powerful toolkit for some very nice effects.
Originally posted by azraelder Thats right, and it is needed to compile opengl games and apps. It is very frustrating when I see a very cool opengl game such as Tux-a quest for herring appear to configure properly only to give the error "undefined reference to glutinitwindowposition" or something similer.
Some Glut applications seem to go ok, others don't. I don't understand why.
It is a shame because it is a very powerful toolkit for some very nice effects.
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